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/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DMap.cpp1366 const auto& viewportWalls = WallsIntersectingRegion(viewport, false); in DrawMap() local
1367 RedrawScreenStencil(viewport, viewportWalls.first); in DrawMap()
1604 const auto& viewportWalls = WallsIntersectingRegion(viewport, true); in DrawMap() local
1605 for (const auto& poly : viewportWalls.first) { in DrawMap()