Searched refs:visibilityCondition (Results 1 – 3 of 3) sorted by relevance
108 struct uiAction_s* visibilityCondition; /**< cvar condition to display/hide the node */ member
155 if (!node->visibilityCondition) in UI_CheckVisibility()159 return UI_GetBooleanFromExpression(node->visibilityCondition, &context); in UI_CheckVisibility()
417 UI_RegisterNodeProperty(behaviour, "visiblewhen", V_UI_IF, uiNode_t, visibilityCondition); in UI_RegisterAbstractNode()