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Searched refs:vitp (Results 1 – 3 of 3) sorted by relevance

/dports/games/heroes/heroes-0.21/src/
H A Dstructs.h158 int vitp; /* current speed */ member
H A Dheroes.c292 player[p].vitp = player[p].v = 4369 * 3 / 2 + (opt.speed * 2 * 1092); in reinit_player()
1989 if (player[c].vitp < player[c].vitt) in update_player()
1990 if (player[c].vitp + 512 < player[c].vitt) in update_player()
1991 player[c].vitp += 512; in update_player()
1993 player[c].vitp = player[c].vitt; in update_player()
1994 else if (player[c].vitp > player[c].vitt) { in update_player()
1995 if (player[c].vitp + 512 > player[c].vitt) in update_player()
1996 player[c].vitp -= 512; in update_player()
1998 player[c].vitp = player[c].vitt; in update_player()
2000 player[c].d.e += player[c].vitp; in update_player()
/dports/cad/gplcver/gplcver-2.12a.src/src/
H A Dv_trch.c3914 static void getv2_itp(struct edge_t *ep, struct itree_t *vitp, in getv2_itp() argument
3922 __push_itstk(vitp); in getv2_itp()
3923 if (ep->enpp->npproctyp == NP_PROC_INMOD) *eitp = vitp; in getv2_itp()