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Searched refs:vmw_swc_shader_relocation (Results 1 – 11 of 11) sorted by relevance

/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/lang/clover/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/winsys/svga/drm/
H A Dvmw_context.c573 vmw_swc_shader_relocation(struct svga_winsys_context *swc, in vmw_swc_shader_relocation() function
768 vmw_swc_shader_relocation(swc, NULL, NULL, NULL, shader, flags); in vmw_svga_winsys_resource_rebind()
794 vswc->base.shader_relocation = vmw_swc_shader_relocation; in vmw_svga_winsys_context_create()