Searched refs:vpHeightW (Results 1 – 5 of 5) sorted by relevance
37 int vpLeftW, vpTopW, vpRightW, vpBottomW, vpWidthW, vpHeightW; member
504 …yHeight - windowSetting.vpTopW - windowSetting.vpHeightW, windowSetting.vpWidthW, windowSetting.vp… in RenderFlushTris()673 …yHeight - windowSetting.vpTopW - windowSetting.vpHeightW, windowSetting.vpWidthW, windowSetting.vp… in SetViewportRender()
1342 windowSetting.vpHeightW = newRenderTextureInfo.bufferHeight; in UpdateClipRectangle()1346 gRSP.vtxYMul = -windowSetting.vpHeightW/2.0f; in UpdateClipRectangle()1347 gRSP.vtxYAdd = windowSetting.vpHeightW/2.0f + windowSetting.vpTopW; in UpdateClipRectangle()1368 windowSetting.vpHeightW = int((gRSP.nVPBottomN - gRSP.nVPTopN + 1) * windowSetting.fMultY); in UpdateClipRectangle()1372 gRSP.vtxYMul = -windowSetting.vpHeightW/2.0f; in UpdateClipRectangle()1373 gRSP.vtxYAdd = windowSetting.vpHeightW/2.0f + windowSetting.vpTopW; in UpdateClipRectangle()
261 inline float ViewPortTranslatef_y(float y) { return ( (1-y) * windowSetting.vpHeightW/2) + windowSe… in ViewPortTranslatef_y()
189 windowSetting.vpBottomW = windowSetting.vpHeightW = 480; in InitRenderBase()356 y = windowSetting.vpHeightW*y/windowSetting.fMultY/2; in ComputeLOD()