Searched refs:vtkglPointSize (Results 1 – 9 of 9) sorted by relevance
118 void vtkglPointSize(float);
300 ostate->vtkglPointSize(6.0); in GlyphRender()
657 ostate->vtkglPointSize(actor->GetProperty()->GetPointSize()); in RenderOverlay()
865 ostate->vtkglPointSize(actor->GetProperty()->GetPointSize()); in RenderInternal()
3374 ostate->vtkglPointSize(actor->GetProperty()->GetPointSize()); in RenderPieceStart()3475 ostate->vtkglPointSize(this->GetPointPickingPrimitiveSize(i)); in RenderPieceDraw()3505 ostate->vtkglPointSize(actor->GetProperty()->GetSelectionPointSize()); in RenderPieceDraw()
371 ostate->vtkglPointSize(pointSize); // need to use shader value in DrawIBO()
712 void vtkOpenGLState::vtkglPointSize(GLfloat val) in vtkglPointSize() function in vtkOpenGLState
455 this->RenderWindow->GetState()->vtkglPointSize(this->Pen->GetWidth()); in DrawPoints()
1894 this->RenderWindow->GetState()->vtkglPointSize(size); in SetPointSize()