/dports/benchmarks/glmark2/glmark2-2021.12/src/scene-terrain/ |
H A D | copy-renderer.cpp | 42 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in setup_onscreen() 45 Scene::load_shaders_from_strings(*copy_program, vtx_shader.str(), frg_shader.str()); in setup_onscreen()
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H A D | luminance-renderer.cpp | 42 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in luminance_program() local 46 vtx_shader.str(), frg_shader.str()); in luminance_program()
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H A D | simplex-noise-renderer.cpp | 44 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in noise_program() local 47 Scene::load_shaders_from_strings(*noise_program, vtx_shader.str(), frg_shader.str()); in noise_program()
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H A D | normal-from-height-renderer.cpp | 63 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in normal_from_height_program() local 67 vtx_shader.str(), frg_shader.str()); in normal_from_height_program()
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H A D | overlay-renderer.cpp | 115 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in create_program() local 118 if (!Scene::load_shaders_from_strings(program_, vtx_shader.str(), frg_shader.str())) in create_program()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/scene-terrain/ |
H A D | copy-renderer.cpp | 42 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in copy_program() local 45 Scene::load_shaders_from_strings(*copy_program, vtx_shader.str(), frg_shader.str()); in copy_program()
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H A D | luminance-renderer.cpp | 42 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in luminance_program() local 46 vtx_shader.str(), frg_shader.str()); in luminance_program()
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H A D | simplex-noise-renderer.cpp | 44 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in noise_program() local 47 Scene::load_shaders_from_strings(*noise_program, vtx_shader.str(), frg_shader.str()); in noise_program()
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H A D | normal-from-height-renderer.cpp | 43 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in normal_from_height_program() local 47 vtx_shader.str(), frg_shader.str()); in normal_from_height_program()
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H A D | overlay-renderer.cpp | 111 ShaderSource vtx_shader(Options::data_path + "/shaders/terrain-texture.vert"); in create_program() local 114 if (!Scene::load_shaders_from_strings(program_, vtx_shader.str(), frg_shader.str())) in create_program()
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/dports/devel/efl/efl-1.25.1/src/examples/elementary/ |
H A D | glview_example_01.c | 22 GLuint vtx_shader; member 92 gld->vtx_shader = load_shader(gld, GL_VERTEX_SHADER, (const char*)vShaderStr); in init_shaders() 100 gl->glAttachShader(gld->program, gld->vtx_shader); in init_shaders() 160 gl->glDeleteShader(gld->vtx_shader); in _del_gl()
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/dports/devel/efl/efl-1.25.1/src/examples/evas/ |
H A D | evas-gl.c | 30 unsigned int vtx_shader; member 232 gl_data->vtx_shader = gl->glCreateShader(GL_VERTEX_SHADER); in init_shaders() 233 gl->glShaderSource(gl_data->vtx_shader, 1, &p, NULL); in init_shaders() 234 gl->glCompileShader(gl_data->vtx_shader); in init_shaders() 242 gl->glAttachShader(gl_data->program, gl_data->vtx_shader); in init_shaders() 320 glapi->glDeleteShader(gl_data->vtx_shader); in img_del_cb()
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/dports/devel/efl/efl-1.25.1/src/bin/elementary/ |
H A D | test_glview_simple.c | 13 GLuint vtx_shader; member 86 gld->vtx_shader = load_shader(gld, GL_VERTEX_SHADER, (const char*)vShaderStr); in init_shaders() 94 gl->glAttachShader(gld->program, gld->vtx_shader); in init_shaders() 155 gl->glDeleteShader(gld->vtx_shader); in _del_gl()
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H A D | test_glview.c | 25 GLuint vtx_shader; member 377 gld->vtx_shader = gl->glCreateShader(GL_VERTEX_SHADER); in gears_init() 378 gl->glShaderSource(gld->vtx_shader, 1, &p, NULL); in gears_init() 379 gl->glCompileShader(gld->vtx_shader); in gears_init() 380 _print_gl_log(gl, gld->vtx_shader); in gears_init() 389 gl->glAttachShader(gld->program, gld->vtx_shader); in gears_init() 452 gl->glDeleteShader(gld->vtx_shader); in _del_gl()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/ |
H A D | scene.cpp | 251 const std::string &vtx_shader, in load_shaders_from_strings() argument 259 vtx_shader_filename.c_str(), vtx_shader.c_str()); in load_shaders_from_strings() 261 program.addShader(GL_VERTEX_SHADER, vtx_shader); in load_shaders_from_strings()
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H A D | scene-conditionals.cpp | 105 std::string vtx_shader(get_vertex_shader_source(vtx_steps, vtx_conditionals)); in setup() local 108 if (!Scene::load_shaders_from_strings(program_, vtx_shader, frg_shader)) in setup()
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H A D | scene-loop.cpp | 129 std::string vtx_shader(get_vertex_shader_source(vtx_steps, vtx_loop, in setup() local 134 if (!Scene::load_shaders_from_strings(program_, vtx_shader, frg_shader)) in setup()
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H A D | scene-function.cpp | 135 std::string vtx_shader(get_vertex_shader_source(vtx_steps, vtx_function, in setup() local 140 if (!Scene::load_shaders_from_strings(program_, vtx_shader, frg_shader)) in setup()
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/dports/benchmarks/glmark2/glmark2-2021.12/src/ |
H A D | scene.cpp | 251 const std::string &vtx_shader, in load_shaders_from_strings() argument 259 vtx_shader_filename.c_str(), vtx_shader.c_str()); in load_shaders_from_strings() 261 program.addShader(GL_VERTEX_SHADER, vtx_shader); in load_shaders_from_strings()
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H A D | scene-conditionals.cpp | 105 std::string vtx_shader(get_vertex_shader_source(vtx_steps, vtx_conditionals)); in setup() local 108 if (!Scene::load_shaders_from_strings(program_, vtx_shader, frg_shader)) in setup()
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H A D | scene-loop.cpp | 129 std::string vtx_shader(get_vertex_shader_source(vtx_steps, vtx_loop, in setup() local 134 if (!Scene::load_shaders_from_strings(program_, vtx_shader, frg_shader)) in setup()
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H A D | scene-function.cpp | 135 std::string vtx_shader(get_vertex_shader_source(vtx_steps, vtx_function, 140 if (!Scene::load_shaders_from_strings(program_, vtx_shader, frg_shader))
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/spirv1p4/hlsl_functionality1/ |
H A D | member_decorate_string.amber | 21 SHADER vertex vtx_shader SPIRV-ASM 118 ATTACH vtx_shader
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/function_params/ |
H A D | sampler_param.amber | 28 SHADER vertex vtx_shader GLSL 113 ATTACH vtx_shader
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/VK-GL-CTS/src/external/vulkancts/data/vulkan/amber/spirv_assembly/instruction/compute/unreachable/ |
H A D | unreachable-switch-merge-in-loop.amber | 19 SHADER vertex vtx_shader SPIRV-ASM 138 ATTACH vtx_shader
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