Searched refs:vulcan_ammo (Results 1 – 16 of 16) sorted by relevance
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | player.cpp | 45 p->vulcan_ammo = SWAPSHORT(p->vulcan_ammo); in player_rw_swap()
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H A D | collide.cpp | 1948 auto &v = playerobj->ctype.player_info.vulcan_ammo; in drop_player_eggs() 2032 auto vulcan_ammo = playerobj->ctype.player_info.vulcan_ammo; in drop_player_eggs() local 2038 vulcan_ammo /= 2; //if both vulcan & gauss, each gets half in drop_player_eggs() 2040 if (vulcan_ammo < VULCAN_AMMO_AMOUNT) in drop_player_eggs() 2041 vulcan_ammo = VULCAN_AMMO_AMOUNT; //make sure gun has at least as much as a powerup in drop_player_eggs() 2044 objnum->ctype.powerup_info.count = vulcan_ammo; in drop_player_eggs() 2048 objnum->ctype.powerup_info.count = vulcan_ammo; in drop_player_eggs() 2092 auto amount = player_info.vulcan_ammo; in drop_player_eggs()
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H A D | laser.cpp | 1763 static inline int sufficient_ammo(int ammo_used, int uses_vulcan_ammo, ushort vulcan_ammo) in sufficient_ammo() argument 1765 return !ammo_used || (!uses_vulcan_ammo || vulcan_ammo >= ammo_used); in sufficient_ammo() 1812 …(energy_used, pl_energy) && sufficient_ammo(ammo_used, uses_vulcan_ammo, player_info.vulcan_ammo))) in do_laser_firing_player() 1817 …energy_used, pl_energy) && sufficient_ammo(ammo_used, uses_vulcan_ammo, player_info.vulcan_ammo)) { in do_laser_firing_player() 1875 auto &v = player_info.vulcan_ammo; in do_laser_firing_player()
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H A D | weapon.cpp | 352 if (Weapon_info[weapon_index].ammo_usage <= player_info.vulcan_ammo) in player_has_primary_weapon() 1178 auto &plr_vulcan_ammo = player_info.vulcan_ammo; in pick_up_vulcan_ammo() 1569 auto &plr_vulcan_ammo = player_info.vulcan_ammo; in DropCurrentWeapon()
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H A D | gamecntl.cpp | 1724 player_info.vulcan_ammo = VULCAN_AMMO_MAX; in FinalCheats() 1744 player_info.vulcan_ammo = VULCAN_AMMO_MAX; in FinalCheats() 1776 player_info.vulcan_ammo = VULCAN_AMMO_MAX; in FinalCheats()
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H A D | state.cpp | 753 pl_rw->vulcan_ammo = pl_info.vulcan_ammo; in state_player_to_player_rw() 806 pl_info.vulcan_ammo = pl_rw->vulcan_ammo; in state_player_rw_to_player()
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H A D | newdemo.cpp | 1119 nd_write_short(i == primary_weapon_index_t::VULCAN_INDEX ? player_info.vulcan_ammo : 0); in newdemo_record_start_demo() 1891 player_info.vulcan_ammo = s; in newdemo_read_demo_start() 3104 player_info.vulcan_ammo = value; in newdemo_read_frame_information() 3528 player_info.vulcan_ammo = s; in newdemo_goto_end() 3977 nd_write_short(i == primary_weapon_index_t::VULCAN_INDEX ? player_info.vulcan_ammo : 0); in newdemo_write_end()
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H A D | powerup.cpp | 166 player_info.vulcan_ammo = VULCAN_AMMO_MAX; in do_megawow_powerup()
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H A D | gauges.cpp | 1484 const auto fmt_vulcan_ammo = vulcan_ammo_scale(player_info.vulcan_ammo); in hud_printf_vulcan_ammo() 1770 …weapon_str, sizeof(weapon_str), "%s: %u", weapon_name, vulcan_ammo_scale(player_info.vulcan_ammo)); in hud_show_weapons() 2858 nd_ammo = player_info.vulcan_ammo; in draw_weapon_box0() 3614 …if ((Primary_weapon == primary_weapon_index_t::VULCAN_INDEX && (ammo = player_info.vulcan_ammo, tr… in draw_hud()
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H A D | multi.cpp | 1760 player_info.vulcan_ammo = GET_INTEL_SHORT(buf + count); count += 2; in multi_do_player_deres() 2669 PUT_INTEL_SHORT(&multibuf[count], player_info.vulcan_ammo); in multi_send_player_deres() 5180 PUT_INTEL_SHORT(&multibuf[count], player_info.vulcan_ammo); in multi_send_player_inventory() 5232 player_info.vulcan_ammo = GET_INTEL_SHORT(buf + count); count += 2; in multi_do_player_inventory() 5381 Current[POW_VULCAN_AMMO] += player_info.vulcan_ammo; in MultiLevelInv_CountPlayerInventory()
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H A D | fireball.cpp | 983 player_info.vulcan_ammo >= VULCAN_AMMO_MAX) in maybe_replace_powerup_with_energy()
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H A D | gameseq.cpp | 635 player_info.vulcan_ammo = map_granted_flags_to_vulcan_ammo(GrantedItems); in init_player_stats_new_ship()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | player.h | 123 uint16_t vulcan_ammo; member
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H A D | object.h | 137 uint16_t vulcan_ammo; member
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | collide.c | 2266 int vulcan_ammo=0; in drop_player_eggs() local 2370 vulcan_ammo = Players[pnum].primary_ammo[VULCAN_INDEX]; in drop_player_eggs() 2372 vulcan_ammo /= 2; //if both vulcan & gauss, each gets half in drop_player_eggs() 2373 if (vulcan_ammo < VULCAN_AMMO_AMOUNT) in drop_player_eggs() 2374 vulcan_ammo = VULCAN_AMMO_AMOUNT; //make sure gun has at least as much as a powerup in drop_player_eggs() 2377 Objects[objnum].ctype.powerup_info.count = vulcan_ammo; in drop_player_eggs() 2380 Objects[objnum].ctype.powerup_info.count = vulcan_ammo; in drop_player_eggs()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/d2x-rebirth/main/ |
H A D | escort.cpp | 1661 if (!player_info.vulcan_ammo) in maybe_steal_primary_weapon()
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