/dports/textproc/stardict3/stardict-3.0.6/dict/src/win32/ |
H A D | TextOutSpy.c | 77 TCHAR wClassName[64]; in MouseHookProc() local 85 if (GetClassName(WND, wClassName, sizeof(wClassName) / sizeof(TCHAR))) { in MouseHookProc() 92 if (StrCmp(wClassName, DisableClasses[i])==0) in MouseHookProc()
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H A D | TextOutHook.c | 395 TCHAR wClassName[64]; in GetWord() local 399 if (GetClassName(P->WND, wClassName, sizeof(wClassName) / sizeof(wClassName[0]))==0) in GetWord() 400 wClassName[0] = TEXT('\0'); in GetWord() 401 WndClass = GetWindowType(P->WND, wClassName); in GetWord()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/winrt/ |
H A D | SDL_winrtgamebar.cpp | 86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar"; 92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
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H A D | SDL_winrtvideo.cpp | 785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local 792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/winrt/ |
H A D | SDL_winrtgamebar.cpp | 86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar"; 92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
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H A D | SDL_winrtvideo.cpp | 785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local 792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/winrt/ |
H A D | SDL_winrtgamebar.cpp | 86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar"; 92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
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H A D | SDL_winrtvideo.cpp | 785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local 792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
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/dports/x11/controllermap/SDL2-2.0.18/src/video/winrt/ |
H A D | SDL_winrtgamebar.cpp | 86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar"; 92 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName);
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H A D | SDL_winrtvideo.cpp | 852 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local 859 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/winrt/ |
H A D | SDL_winrtgamebar.cpp | 86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar"; 92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
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H A D | SDL_winrtvideo.cpp | 785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local 792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
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/dports/devel/sdl20/SDL2-2.0.18/src/video/winrt/ |
H A D | SDL_winrtgamebar.cpp | 86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar"; 92 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName);
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H A D | SDL_winrtvideo.cpp | 852 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local 859 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
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/dports/textproc/goldendict/goldendict-73ec1b5/mouseover_win32/ |
H A D | TextOutSpy.c | 192 TCHAR wClassName[64]; in HookProc() local 197 if ( !GetClassName(WND, wClassName, sizeof(wClassName) / sizeof(TCHAR)) ) in HookProc() 202 if( winProcessID != ourProcessID && lstrcmpi( wClassName, _T("ConsoleWindowClass") ) != 0 ) in HookProc() 219 if (lstrcmp(wClassName, DisableClasses[i])==0) in HookProc()
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H A D | TextOutHook.c | 576 TCHAR wClassName[64]; in __gdGetWord() local 580 if (GetClassName(P->WND, wClassName, sizeof(wClassName) / sizeof(TCHAR))==0) in __gdGetWord() 581 wClassName[0] = '\0'; in __gdGetWord() 582 WndClass = GetWindowType(P->WND, wClassName); in __gdGetWord()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/ |
H A D | win_main.c | 70 static LPCSTR wClassName = "SRB2WC"; variable 422 wc.lpszClassName = wClassName; in OpenMainWindow() 443 wClassName, //Classname in OpenMainWindow()
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