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Searched refs:wClassName (Results 1 – 17 of 17) sorted by relevance

/dports/textproc/stardict3/stardict-3.0.6/dict/src/win32/
H A DTextOutSpy.c77 TCHAR wClassName[64]; in MouseHookProc() local
85 if (GetClassName(WND, wClassName, sizeof(wClassName) / sizeof(TCHAR))) { in MouseHookProc()
92 if (StrCmp(wClassName, DisableClasses[i])==0) in MouseHookProc()
H A DTextOutHook.c395 TCHAR wClassName[64]; in GetWord() local
399 if (GetClassName(P->WND, wClassName, sizeof(wClassName) / sizeof(wClassName[0]))==0) in GetWord()
400 wClassName[0] = TEXT('\0'); in GetWord()
401 WndClass = GetWindowType(P->WND, wClassName); in GetWord()
/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/video/winrt/
H A DSDL_winrtgamebar.cpp86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
H A DSDL_winrtvideo.cpp785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local
792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/video/winrt/
H A DSDL_winrtgamebar.cpp86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
H A DSDL_winrtvideo.cpp785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local
792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/video/winrt/
H A DSDL_winrtgamebar.cpp86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
H A DSDL_winrtvideo.cpp785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local
792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
/dports/x11/controllermap/SDL2-2.0.18/src/video/winrt/
H A DSDL_winrtgamebar.cpp86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
92 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName);
H A DSDL_winrtvideo.cpp852 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local
859 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/video/winrt/
H A DSDL_winrtgamebar.cpp86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
92 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName);
H A DSDL_winrtvideo.cpp785 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local
792 hr = ::WindowsCreateString(wClassName, (UINT32)wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
/dports/devel/sdl20/SDL2-2.0.18/src/video/winrt/
H A DSDL_winrtgamebar.cpp86 wchar_t *wClassName = L"Windows.Gaming.UI.GameBar";
92 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName);
H A DSDL_winrtvideo.cpp852 wchar_t *wClassName = L"Windows.System.Display.DisplayRequest"; in WINRT_CreateDisplayRequest() local
859 hr = ::WindowsCreateString(wClassName, (UINT32)SDL_wcslen(wClassName), &hClassName); in WINRT_CreateDisplayRequest()
/dports/textproc/goldendict/goldendict-73ec1b5/mouseover_win32/
H A DTextOutSpy.c192 TCHAR wClassName[64]; in HookProc() local
197 if ( !GetClassName(WND, wClassName, sizeof(wClassName) / sizeof(TCHAR)) ) in HookProc()
202 if( winProcessID != ourProcessID && lstrcmpi( wClassName, _T("ConsoleWindowClass") ) != 0 ) in HookProc()
219 if (lstrcmp(wClassName, DisableClasses[i])==0) in HookProc()
H A DTextOutHook.c576 TCHAR wClassName[64]; in __gdGetWord() local
580 if (GetClassName(P->WND, wClassName, sizeof(wClassName) / sizeof(TCHAR))==0) in __gdGetWord()
581 wClassName[0] = '\0'; in __gdGetWord()
582 WndClass = GetWindowType(P->WND, wClassName); in __gdGetWord()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/
H A Dwin_main.c70 static LPCSTR wClassName = "SRB2WC"; variable
422 wc.lpszClassName = wClassName; in OpenMainWindow()
443 wClassName, //Classname in OpenMainWindow()