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Searched refs:waiting_battle_anim (Results 1 – 2 of 2) sorted by relevance

/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dgame_interpreter_battle.cpp377 bool waiting_battle_anim = com.parameters[2] != 0; in CommandShowBattleAnimation() local
421 if (waiting_battle_anim) { in CommandShowBattleAnimation()
H A Dgame_interpreter_map.cpp559 bool waiting_battle_anim = com.parameters[2] > 0; in CommandShowBattleAnimation() local
571 if (waiting_battle_anim) { in CommandShowBattleAnimation()