/dports/games/scummvm/scummvm-2.5.1/engines/dragons/ |
H A D | scriptopcodes.cpp | 689 ARG_INT16(walkSpeed); in opMoveActorToPoint() 705 if (walkSpeed != -1) { in opMoveActorToPoint() 712 ini->actor->_walkSpeed = walkSpeed & 0x8000 ? (walkSpeed & 0x7fff) << 7 : walkSpeed << 0x10; in opMoveActorToPoint() 741 ARG_INT16(walkSpeed); in opMoveActorToXY() 757 if (walkSpeed != -1) { in opMoveActorToXY() 764 ini->actor->_walkSpeed = walkSpeed & 0x8000 ? (walkSpeed & 0x7fff) << 7 : walkSpeed << 0x10; in opMoveActorToXY()
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/dports/games/scummvm/scummvm-2.5.1/engines/griffon/ |
H A D | saveload.cpp | 92 INPUT("%f", &_player.walkSpeed); in loadGameStream() 166 INPUT("%f", &_playera.walkSpeed); in loadPlayer() 209 PRINT("%f", _player.walkSpeed); in saveGameStream()
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H A D | engine.cpp | 51 walkSpeed = 0; in reset() 309 _player.walkSpeed = 1.1f; in newGame()
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H A D | griffon.cpp | 172 _player.walkSpeed = 1.1f; in run()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/ |
H A D | objtypes.h | 38 int speechGap, walkSpeed, wrapSpeech, spinSpeed; member
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H A D | people.cpp | 567 s = thisPerson->scale * thisPerson->walkSpeed; in walkMe() 713 moveMe->walkSpeed = f; in setCharacterWalkSpeed() 755 newPerson->walkSpeed = newPerson->thisType->walkSpeed; in addPerson() 891 stream->writeUint16BE((*it)->walkSpeed); in savePeople() 960 me->walkSpeed = stream->readUint16BE(); in loadPeople()
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H A D | people.h | 78 int height, floaty, walkSpeed; member
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H A D | objtypes.cpp | 76 newType->walkSpeed = readStream->readByte(); in loadObjectType()
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/dports/games/scummvm/scummvm-2.5.1/engines/sludge/ |
H A D | objtypes.h | 38 int speechGap, walkSpeed, wrapSpeech, spinSpeed; member
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H A D | people.cpp | 560 s = thisPerson->scale * thisPerson->walkSpeed; in walkMe() 706 moveMe->walkSpeed = f; in setCharacterWalkSpeed() 748 newPerson->walkSpeed = newPerson->thisType->walkSpeed; in addPerson() 884 stream->writeUint16BE((*it)->walkSpeed); in savePeople() 953 me->walkSpeed = stream->readUint16BE(); in loadPeople()
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H A D | objtypes.cpp | 74 newType->walkSpeed = readStream->readByte(); in loadObjectType()
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H A D | people.h | 79 int height, floaty, walkSpeed; member
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | AI_SandCreature.cpp | 188 if ( (ucmd.buttons&BUTTON_WALKING) && NPC->client->ps.speed > NPCInfo->stats.walkSpeed ) in SandCreature_Move() 190 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in SandCreature_Move() 194 if ( NPC->client->ps.speed < NPCInfo->stats.walkSpeed ) in SandCreature_Move() 196 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in SandCreature_Move()
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H A D | AI_Howler.cpp | 126 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in NPC_Howler_Move() 133 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in NPC_Howler_Move() 656 if ( NPC->client->ps.speed > NPCInfo->stats.walkSpeed ) in NPC_BSHowler_Default() 658 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in NPC_BSHowler_Default()
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H A D | b_public.h | 153 int walkSpeed; variable 177 saved_game.write<int32_t>(walkSpeed); in sg_export() 200 saved_game.read<int32_t>(walkSpeed); in sg_import()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/ |
H A D | walk.cpp | 70 walkObject(sceneObject, _destWalkAreaPt, sceneObject->sceneObjectDef->walkSpeed); in startWalkObject() 109 void BbvsEngine::walkObject(SceneObject *sceneObject, const Common::Point &destPt, int walkSpeed) { in walkObject() argument 115 …alkCount = (int)(distance / ((((float)ABS(deltaX) / distance) + 1.0f) * ((float)walkSpeed / 120))); in walkObject()
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H A D | gamemodule.h | 91 int walkSpeed; member
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/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/ |
H A D | walk.cpp | 70 walkObject(sceneObject, _destWalkAreaPt, sceneObject->sceneObjectDef->walkSpeed); in startWalkObject() 109 void BbvsEngine::walkObject(SceneObject *sceneObject, const Common::Point &destPt, int walkSpeed) { in walkObject() argument 115 …alkCount = (int)(distance / ((((float)ABS(deltaX) / distance) + 1.0f) * ((float)walkSpeed / 120))); in walkObject()
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H A D | gamemodule.h | 91 int walkSpeed; member
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/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | b_public.h | 136 int walkSpeed; variable 159 saved_game.write<int32_t>(walkSpeed); in sg_export() 182 saved_game.read<int32_t>(walkSpeed); in sg_import()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/ |
H A D | Physics_Player.h | 141 float walkSpeed; variable
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H A D | Physics_Player.cpp | 1334 playerSpeed = walkSpeed; in MovePlayer() 1504 walkSpeed = 0; in idPhysics_Player() 1567 savefile->WriteFloat( walkSpeed ); in Save() 1604 savefile->ReadFloat( walkSpeed ); in Restore() 1661 walkSpeed = newWalkSpeed; in SetSpeed()
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/ |
H A D | Physics_Player.h | 141 float walkSpeed; variable
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H A D | Physics_Player.cpp | 1334 playerSpeed = walkSpeed; in MovePlayer() 1504 walkSpeed = 0; in idPhysics_Player() 1567 savefile->WriteFloat( walkSpeed ); in Save() 1604 savefile->ReadFloat( walkSpeed ); in Restore() 1661 walkSpeed = newWalkSpeed; in SetSpeed()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | b_public.h | 122 int walkSpeed; member
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