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Searched refs:walkSpeed (Results 1 – 25 of 49) sorted by relevance

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/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dscriptopcodes.cpp689 ARG_INT16(walkSpeed); in opMoveActorToPoint()
705 if (walkSpeed != -1) { in opMoveActorToPoint()
712 ini->actor->_walkSpeed = walkSpeed & 0x8000 ? (walkSpeed & 0x7fff) << 7 : walkSpeed << 0x10; in opMoveActorToPoint()
741 ARG_INT16(walkSpeed); in opMoveActorToXY()
757 if (walkSpeed != -1) { in opMoveActorToXY()
764 ini->actor->_walkSpeed = walkSpeed & 0x8000 ? (walkSpeed & 0x7fff) << 7 : walkSpeed << 0x10; in opMoveActorToXY()
/dports/games/scummvm/scummvm-2.5.1/engines/griffon/
H A Dsaveload.cpp92 INPUT("%f", &_player.walkSpeed); in loadGameStream()
166 INPUT("%f", &_playera.walkSpeed); in loadPlayer()
209 PRINT("%f", _player.walkSpeed); in saveGameStream()
H A Dengine.cpp51 walkSpeed = 0; in reset()
309 _player.walkSpeed = 1.1f; in newGame()
H A Dgriffon.cpp172 _player.walkSpeed = 1.1f; in run()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sludge/
H A Dobjtypes.h38 int speechGap, walkSpeed, wrapSpeech, spinSpeed; member
H A Dpeople.cpp567 s = thisPerson->scale * thisPerson->walkSpeed; in walkMe()
713 moveMe->walkSpeed = f; in setCharacterWalkSpeed()
755 newPerson->walkSpeed = newPerson->thisType->walkSpeed; in addPerson()
891 stream->writeUint16BE((*it)->walkSpeed); in savePeople()
960 me->walkSpeed = stream->readUint16BE(); in loadPeople()
H A Dpeople.h78 int height, floaty, walkSpeed; member
H A Dobjtypes.cpp76 newType->walkSpeed = readStream->readByte(); in loadObjectType()
/dports/games/scummvm/scummvm-2.5.1/engines/sludge/
H A Dobjtypes.h38 int speechGap, walkSpeed, wrapSpeech, spinSpeed; member
H A Dpeople.cpp560 s = thisPerson->scale * thisPerson->walkSpeed; in walkMe()
706 moveMe->walkSpeed = f; in setCharacterWalkSpeed()
748 newPerson->walkSpeed = newPerson->thisType->walkSpeed; in addPerson()
884 stream->writeUint16BE((*it)->walkSpeed); in savePeople()
953 me->walkSpeed = stream->readUint16BE(); in loadPeople()
H A Dobjtypes.cpp74 newType->walkSpeed = readStream->readByte(); in loadObjectType()
H A Dpeople.h79 int height, floaty, walkSpeed; member
/dports/games/openjk/OpenJK-07675e2/code/game/
H A DAI_SandCreature.cpp188 if ( (ucmd.buttons&BUTTON_WALKING) && NPC->client->ps.speed > NPCInfo->stats.walkSpeed ) in SandCreature_Move()
190 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in SandCreature_Move()
194 if ( NPC->client->ps.speed < NPCInfo->stats.walkSpeed ) in SandCreature_Move()
196 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in SandCreature_Move()
H A DAI_Howler.cpp126 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in NPC_Howler_Move()
133 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in NPC_Howler_Move()
656 if ( NPC->client->ps.speed > NPCInfo->stats.walkSpeed ) in NPC_BSHowler_Default()
658 NPC->client->ps.speed = NPCInfo->stats.walkSpeed; in NPC_BSHowler_Default()
H A Db_public.h153 int walkSpeed; variable
177 saved_game.write<int32_t>(walkSpeed); in sg_export()
200 saved_game.read<int32_t>(walkSpeed); in sg_import()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bbvs/
H A Dwalk.cpp70 walkObject(sceneObject, _destWalkAreaPt, sceneObject->sceneObjectDef->walkSpeed); in startWalkObject()
109 void BbvsEngine::walkObject(SceneObject *sceneObject, const Common::Point &destPt, int walkSpeed) { in walkObject() argument
115 …alkCount = (int)(distance / ((((float)ABS(deltaX) / distance) + 1.0f) * ((float)walkSpeed / 120))); in walkObject()
H A Dgamemodule.h91 int walkSpeed; member
/dports/games/scummvm/scummvm-2.5.1/engines/bbvs/
H A Dwalk.cpp70 walkObject(sceneObject, _destWalkAreaPt, sceneObject->sceneObjectDef->walkSpeed); in startWalkObject()
109 void BbvsEngine::walkObject(SceneObject *sceneObject, const Common::Point &destPt, int walkSpeed) { in walkObject() argument
115 …alkCount = (int)(distance / ((((float)ABS(deltaX) / distance) + 1.0f) * ((float)walkSpeed / 120))); in walkObject()
H A Dgamemodule.h91 int walkSpeed; member
/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Db_public.h136 int walkSpeed; variable
159 saved_game.write<int32_t>(walkSpeed); in sg_export()
182 saved_game.read<int32_t>(walkSpeed); in sg_import()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DPhysics_Player.h141 float walkSpeed; variable
H A DPhysics_Player.cpp1334 playerSpeed = walkSpeed; in MovePlayer()
1504 walkSpeed = 0; in idPhysics_Player()
1567 savefile->WriteFloat( walkSpeed ); in Save()
1604 savefile->ReadFloat( walkSpeed ); in Restore()
1661 walkSpeed = newWalkSpeed; in SetSpeed()
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DPhysics_Player.h141 float walkSpeed; variable
H A DPhysics_Player.cpp1334 playerSpeed = walkSpeed; in MovePlayer()
1504 walkSpeed = 0; in idPhysics_Player()
1567 savefile->WriteFloat( walkSpeed ); in Save()
1604 savefile->ReadFloat( walkSpeed ); in Restore()
1661 walkSpeed = newWalkSpeed; in SetSpeed()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Db_public.h122 int walkSpeed; member

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