/dports/games/gemrb/gemrb-0.9.0/gemrb/core/ |
H A D | WorldMap.cpp | 416 std::list<WMPAreaLink*> walkpath; in GetEncounterLink() local 420 walkpath.push_back(area_links[GotHereFrom[i]]); in GetEncounterLink() 427 Log(DEBUG, "WorldMap", "Walkpath size is: %d", (int) walkpath.size()); in GetEncounterLink() 428 if (walkpath.empty()) { in GetEncounterLink() 431 std::list<WMPAreaLink*>::reverse_iterator p=walkpath.rbegin(); in GetEncounterLink() 442 while(p!=walkpath.rend() ); in GetEncounterLink()
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/dports/graphics/py-mcomix/mcomix3-9eb4fc7/mcomix/mcomix/ |
H A D | tools.py | 196 def walkpath(root=None): function 202 yield from map(lambda s:(name,*s),walkpath(path))
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H A D | file_provider.py | 70 yield from (os.path.join(*path) for path in tools.walkpath(root=root))
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/dports/www/p5-HTML-Template-Compiled/HTML-Template-Compiled-1.003/lib/HTML/Template/Compiled/ |
H A D | Utils.pm | 19 walkpath => \@paths,
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/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/vbackup/ |
H A D | config.c | 191 walkpath(Config *c, char *name) in walkpath() function 236 e = walkpath(c, name); in addpath()
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | debug.cpp | 147 …daction = %i : walk[0] = %i", plr[dbgplr]._pmode, plr[dbgplr].destAction, plr[dbgplr].walkpath[0]); in PrintDebugPlayer()
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H A D | player.h | 56 Sint8 walkpath[MAX_PATH_LENGTH]; member
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H A D | player.cpp | 1060 plr[pnum].walkpath[0] = WALK_NONE; in InitPlayer() 2229 if (plr[pnum].walkpath[0] != WALK_NONE) { in PM_DoWalk() 3128 if (plr[pnum].walkpath[0] != WALK_NONE) { 3166 switch (plr[pnum].walkpath[0]) { 3194 plr[pnum].walkpath[i - 1] = plr[pnum].walkpath[i]; 3197 plr[pnum].walkpath[MAX_PATH_LENGTH - 1] = WALK_NONE; 3653 memset(plr[pnum].walkpath, WALK_NONE, sizeof(plr[pnum].walkpath)); 3720 path = FindPath(PosOkPlayer, pnum, plr[pnum]._pfutx, plr[pnum]._pfuty, xx, yy, plr[pnum].walkpath); 3728 switch (plr[pnum].walkpath[path]) { 3763 plr[pnum].walkpath[path] = WALK_NONE;
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H A D | loadsave.cpp | 304 pPlayer->walkpath[i] = file->nextLE<Sint8>(); in LoadPlayer() 1281 file->writeLE<Sint8>(pPlayer->walkpath[i]); in SavePlayer()
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/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/ |
H A D | plrctrls.cpp | 83 Sint8 walkpath[MAX_PATH_LENGTH]; in GetDistance() local 84 int steps = FindPath(PosOkPlayer, myplr, plr[myplr]._pfutx, plr[myplr]._pfuty, dx, dy, walkpath); in GetDistance() 809 …if (sgbControllerActive && plr[myplr].walkpath[0] != WALK_NONE && plr[myplr].destAction == ACTION_… in WalkInDir()
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/dports/graphics/py-mcomix/mcomix3-9eb4fc7/mcomix/mcomix/archive/ |
H A D | archive_base.py | 270 for paths in tools.walkpath(m.mountpoint):
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/dports/games/devilutionX/devilutionX-1.2.1/SourceT/ |
H A D | writehero_test.cpp | 290 ASSERT_EQ(Count8(pPlayer->walkpath, MAX_PATH_LENGTH), 25); in AssertPlayer()
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/dports/sysutils/fusefs-rar2fs/rar2fs-1.29.5/src/ |
H A D | rar2fs.c | 4200 static void walkpath(const char *dname, size_t src_len) in walkpath() function 4272 walkpath(fn, src_len); in walkpath() 4280 walkpath(fn, src_len); in walkpath() 4306 walkpath(dir, strlen(dir)); in warmup_task()
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/dports/www/xist/ll-xist-5.34/docs/ |
H A D | MIGRATION.rst | 895 * The walk methods :meth:`walknode` and :meth:`walkpath` have been renamed to 1296 modes you can use the methods :meth:`walknode`, :meth:`walkpath` or
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H A D | NEWS.rst | 2226 * The walk methods :meth:`walknode` and :meth:`walkpath` have been renamed to 2877 always the same list, if you want distinct lists use :meth:`walkpath`). 2879 have to call :meth:`walk`, :meth:`walknode` or :meth:`walkpath` with the 3158 * New methods :meth:`walknode`, :meth:`walkpath` and :meth:`walkindex` have
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