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Searched refs:walkpath (Results 1 – 15 of 15) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/
H A DWorldMap.cpp416 std::list<WMPAreaLink*> walkpath; in GetEncounterLink() local
420 walkpath.push_back(area_links[GotHereFrom[i]]); in GetEncounterLink()
427 Log(DEBUG, "WorldMap", "Walkpath size is: %d", (int) walkpath.size()); in GetEncounterLink()
428 if (walkpath.empty()) { in GetEncounterLink()
431 std::list<WMPAreaLink*>::reverse_iterator p=walkpath.rbegin(); in GetEncounterLink()
442 while(p!=walkpath.rend() ); in GetEncounterLink()
/dports/graphics/py-mcomix/mcomix3-9eb4fc7/mcomix/mcomix/
H A Dtools.py196 def walkpath(root=None): function
202 yield from map(lambda s:(name,*s),walkpath(path))
H A Dfile_provider.py70 yield from (os.path.join(*path) for path in tools.walkpath(root=root))
/dports/www/p5-HTML-Template-Compiled/HTML-Template-Compiled-1.003/lib/HTML/Template/Compiled/
H A DUtils.pm19 walkpath => \@paths,
/dports/devel/plan9port/plan9port-1f098efb7370a0b28306d10681e21883fb1c1507/src/cmd/vbackup/
H A Dconfig.c191 walkpath(Config *c, char *name) in walkpath() function
236 e = walkpath(c, name); in addpath()
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Ddebug.cpp147 …daction = %i : walk[0] = %i", plr[dbgplr]._pmode, plr[dbgplr].destAction, plr[dbgplr].walkpath[0]); in PrintDebugPlayer()
H A Dplayer.h56 Sint8 walkpath[MAX_PATH_LENGTH]; member
H A Dplayer.cpp1060 plr[pnum].walkpath[0] = WALK_NONE; in InitPlayer()
2229 if (plr[pnum].walkpath[0] != WALK_NONE) { in PM_DoWalk()
3128 if (plr[pnum].walkpath[0] != WALK_NONE) {
3166 switch (plr[pnum].walkpath[0]) {
3194 plr[pnum].walkpath[i - 1] = plr[pnum].walkpath[i];
3197 plr[pnum].walkpath[MAX_PATH_LENGTH - 1] = WALK_NONE;
3653 memset(plr[pnum].walkpath, WALK_NONE, sizeof(plr[pnum].walkpath));
3720 path = FindPath(PosOkPlayer, pnum, plr[pnum]._pfutx, plr[pnum]._pfuty, xx, yy, plr[pnum].walkpath);
3728 switch (plr[pnum].walkpath[path]) {
3763 plr[pnum].walkpath[path] = WALK_NONE;
H A Dloadsave.cpp304 pPlayer->walkpath[i] = file->nextLE<Sint8>(); in LoadPlayer()
1281 file->writeLE<Sint8>(pPlayer->walkpath[i]); in SavePlayer()
/dports/games/devilutionX/devilutionX-1.2.1/SourceX/controls/
H A Dplrctrls.cpp83 Sint8 walkpath[MAX_PATH_LENGTH]; in GetDistance() local
84 int steps = FindPath(PosOkPlayer, myplr, plr[myplr]._pfutx, plr[myplr]._pfuty, dx, dy, walkpath); in GetDistance()
809 …if (sgbControllerActive && plr[myplr].walkpath[0] != WALK_NONE && plr[myplr].destAction == ACTION_… in WalkInDir()
/dports/graphics/py-mcomix/mcomix3-9eb4fc7/mcomix/mcomix/archive/
H A Darchive_base.py270 for paths in tools.walkpath(m.mountpoint):
/dports/games/devilutionX/devilutionX-1.2.1/SourceT/
H A Dwritehero_test.cpp290 ASSERT_EQ(Count8(pPlayer->walkpath, MAX_PATH_LENGTH), 25); in AssertPlayer()
/dports/sysutils/fusefs-rar2fs/rar2fs-1.29.5/src/
H A Drar2fs.c4200 static void walkpath(const char *dname, size_t src_len) in walkpath() function
4272 walkpath(fn, src_len); in walkpath()
4280 walkpath(fn, src_len); in walkpath()
4306 walkpath(dir, strlen(dir)); in warmup_task()
/dports/www/xist/ll-xist-5.34/docs/
H A DMIGRATION.rst895 * The walk methods :meth:`walknode` and :meth:`walkpath` have been renamed to
1296 modes you can use the methods :meth:`walknode`, :meth:`walkpath` or
H A DNEWS.rst2226 * The walk methods :meth:`walknode` and :meth:`walkpath` have been renamed to
2877 always the same list, if you want distinct lists use :meth:`walkpath`).
2879 have to call :meth:`walk`, :meth:`walknode` or :meth:`walkpath` with the
3158 * New methods :meth:`walknode`, :meth:`walkpath` and :meth:`walkindex` have