Searched refs:wall_alpha (Results 1 – 6 of 6) sorted by relevance
142 paddle->wall_alpha = 0; in extra_use()448 if (cur_game->paddles[j]->wall_alpha < 255) in walls_update()449 if ( (cur_game->paddles[j]->wall_alpha += 0.25 * ms) > 255 ) in walls_update()450 cur_game->paddles[j]->wall_alpha = 255; in walls_update()453 if ( (cur_game->paddles[j]->wall_alpha -= 0.25 * ms) < 0 ) { in walls_update()454 cur_game->paddles[j]->wall_alpha = 0; in walls_update()
51 paddle->wall_alpha = 0; in paddle_create()
297 double wall_alpha; member
142 paddle->wall_alpha = 0; in client_handle_collected_extra()604 (int)game->paddles[j]->wall_alpha ); in walls_show()626 if (game->paddles[j]->wall_alpha < 255) in client_walls_update()627 if ( (game->paddles[j]->wall_alpha += 0.25 * ms) > 255 ) in client_walls_update()628 game->paddles[j]->wall_alpha = 255; in client_walls_update()631 if ( (game->paddles[j]->wall_alpha -= 0.25 * ms) < 0 ) { in client_walls_update()632 game->paddles[j]->wall_alpha = 0; in client_walls_update()
2679 wall_alpha = 255; in Extra_Use()3009 if (wall_alpha > 0) in Wall_Update()3010 wall_alpha -= 0.25 * ms; in Wall_Update()3011 if (wall_alpha < 0) in Wall_Update()3012 wall_alpha = 0; in Wall_Update()3015 if (wall_alpha < 255) { in Wall_Update()3016 wall_alpha += 0.25 * ms; in Wall_Update()3017 if (wall_alpha >= 255) { in Wall_Update()3042 if (!init_data.trp || wall_alpha == 0) in Wall_Show()3045 SSur_AlphaBlit((int)wall_alpha); in Wall_Show()
368 float wall_alpha; variable