Searched refs:wall_set_tmap_num (Results 1 – 6 of 6) sorted by relevance
/dports/games/d2x/d2x-0.2.5/main/ |
H A D | wall.c | 251 void wall_set_tmap_num(segment *seg,int side,segment *csegp,int cside,int anim_num,int frame_num) in wall_set_tmap_num() function 297 wall_set_tmap_num(seg,side,csegp,Connectside,a,n-1); in blast_blastable_wall() 357 wall_set_tmap_num(seg,side,csegp,Connectside,a,i); in wall_damage() 671 wall_set_tmap_num(seg,side,csegp,Connectside,w->clip_num,0); in wall_close_door_num() 853 wall_set_tmap_num(seg,side,csegp,Connectside,w->clip_num,i); in do_door_open() 861 wall_set_tmap_num(seg,side,csegp,Connectside,w->clip_num,n-1); in do_door_open() 961 wall_set_tmap_num(seg,side,csegp,Connectside,w->clip_num,i); in do_door_close()
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H A D | wall.h | 250 extern void wall_set_tmap_num(segment *seg,int side,segment *csegp,int cside,int anim_num,int frame…
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H A D | fireball.c | 1365 wall_set_tmap_num(seg,sidenum,csegp,cside,a,n-1); in do_exploding_wall_frame()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/similar/main/ |
H A D | wall.cpp | 266 void wall_set_tmap_num(const wclip &anim, const vmsegptridx_t seg, const unsigned side, const vmseg… in wall_set_tmap_num() function 337 wall_set_tmap_num(wa, seg, side, csegp, Connectside, n - 1); in blast_blastable_wall() 402 wall_set_tmap_num(WallAnims[a], seg, side, csegp, Connectside, i); in wall_damage() 712 wall_set_tmap_num(WallAnims[w.clip_num], seg, side, csegp, Connectside, 0); in wall_close_door_ref() 905 wall_set_tmap_num(wa, seg, side, csegp, Connectside, i); in do_door_open() 915 wall_set_tmap_num(wa, seg, side, csegp, Connectside, n - 1); in do_door_open() 1030 wall_set_tmap_num(wa, seg, side, csegp, Connectside, i); in do_door_close()
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H A D | fireball.cpp | 1570 wall_set_tmap_num(wa, seg, w1sidenum, csegp, cside, n - 1); in do_exploding_wall_frame()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | fwd-wall.h | 225 void wall_set_tmap_num(const wclip &, vmsegptridx_t seg, unsigned side, vmsegptridx_t csegp, unsign…
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