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Searched refs:wallcount (Results 1 – 13 of 13) sorted by relevance

/dports/games/jfsw/jfsw-c434002/src/
H A Dwallmove.c43 int j,k,wallcount; in SOwallmove() local
51 wallcount = 0; in SOwallmove()
71 sop->xorig[wallcount] -= *nx; in SOwallmove()
72 sop->yorig[wallcount] -= *ny; in SOwallmove()
78 wallcount++; in SOwallmove()
H A Dlight.c56 short wallcount; in SectorLightShade() local
84 for (w = startwall, wallcount = 0; w <= endwall; w++) in SectorLightShade()
86 base_shade = wall_shade[wallcount]; in SectorLightShade()
90 wallcount++; in SectorLightShade()
94 base_shade = wall_shade[wallcount]; in SectorLightShade()
98 wallcount++; in SectorLightShade()
H A Dsprite.c2380 wallcount++; in SpriteSetup()
2398 wallcount++; in SpriteSetup()
2566 short wallcount; in SpriteSetup() local
2586 wallcount++; in SpriteSetup()
2590 wallcount++; in SpriteSetup()
2602 wallcount++; in SpriteSetup()
2608 wallcount++; in SpriteSetup()
2623 short wallcount; in SpriteSetup() local
2640 wallcount++; in SpriteSetup()
2644 wallcount++; in SpriteSetup()
[all …]
H A Dtrack.c1934 short wallcount = 0, j, k, startwall, endwall, delta_ang_from_orig; in RefreshPoints() local
1957 dx = x = sop->xmid - sop->xorig[wallcount]; in RefreshPoints()
1958 dy = y = sop->ymid - sop->yorig[wallcount]; in RefreshPoints()
1970 ScaleRandomPoint(sop, wallcount, ang, x, y, &dx, &dy); in RefreshPoints()
1994 wallcount++; in RefreshPoints()
H A Dplayer.c3240 int wallcount; in DoPlayerMoveTank() local
3308 for (sectp = sop->sectp, wallcount = 0, j = 0; *sectp; sectp++, j++) in DoPlayerMoveTank()
3320 ox[count] = sop->xmid - sop->xorig[wallcount]; in DoPlayerMoveTank()
3321 oy[count] = sop->ymid - sop->yorig[wallcount]; in DoPlayerMoveTank()
3326 wallcount++; in DoPlayerMoveTank()
/dports/games/NBlood/NBlood-a1689a4/source/sw/src/
H A Dwallmove.cpp43 int j,k,wallcount; in SOwallmove() local
51 wallcount = 0; in SOwallmove()
71 sop->xorig[wallcount] -= *nx; in SOwallmove()
72 sop->yorig[wallcount] -= *ny; in SOwallmove()
78 wallcount++; in SOwallmove()
H A Dlight.cpp55 short wallcount; in SectorLightShade() local
83 for (w = startwall, wallcount = 0; w <= endwall; w++) in SectorLightShade()
85 base_shade = wall_shade[wallcount]; in SectorLightShade()
89 wallcount++; in SectorLightShade()
96 base_shade = wall_shade[wallcount]; in SectorLightShade()
100 wallcount++; in SectorLightShade()
H A Dsprite.cpp2373 wallcount++; in SpriteSetup()
2391 wallcount++; in SpriteSetup()
2557 short wallcount; in SpriteSetup() local
2576 wallcount++; in SpriteSetup()
2580 wallcount++; in SpriteSetup()
2592 wallcount++; in SpriteSetup()
2599 wallcount++; in SpriteSetup()
2614 short wallcount; in SpriteSetup() local
2630 wallcount++; in SpriteSetup()
2634 wallcount++; in SpriteSetup()
[all …]
H A Dtrack.cpp1945 short wallcount = 0, j, k, startwall, endwall, delta_ang_from_orig; in RefreshPoints() local
1967 dx = x = sop->xmid - sop->xorig[wallcount]; in RefreshPoints()
1968 dy = y = sop->ymid - sop->yorig[wallcount]; in RefreshPoints()
1980 ScaleRandomPoint(sop, wallcount, ang, x, y, &dx, &dy); in RefreshPoints()
2004 wallcount++; in RefreshPoints()
H A Dplayer.cpp3335 int wallcount; in DoPlayerMoveTank() local
3402 for (sectp = sop->sectp, wallcount = 0, j = 0; *sectp; sectp++, j++) in DoPlayerMoveTank()
3414 ox[count] = sop->xmid - sop->xorig[wallcount]; in DoPlayerMoveTank()
3415 oy[count] = sop->ymid - sop->yorig[wallcount]; in DoPlayerMoveTank()
3420 wallcount++; in DoPlayerMoveTank()
/dports/games/unnethack/unnethack-5.1.0-20131208/src/
H A Dhack.c2038 int wallcount = 0; in domove() local
2040 wallcount += IS_ROCK(levl[u.ux-1][u.uy ].typ) + in domove()
2043 wallcount += IS_ROCK(levl[u.ux+1][u.uy ].typ) + in domove()
2046 wallcount += IS_ROCK(levl[u.ux ][u.uy-1].typ) + in domove()
2049 wallcount += IS_ROCK(levl[u.ux ][u.uy+1].typ) + in domove()
2051 if (wallcount >= 3) nomul(0, 0); in domove()
/dports/games/zangband/zangband/src/
H A Drooms.c4921 int wallcount = 0; in overdraw_room() local
4938 wallcount++; in overdraw_room()
5019 if (one_in_(wallcount / 2) && add_door(x, y)) in overdraw_room()
5039 if (!connected && one_in_(wallcount--)) in overdraw_room()
/dports/science/elmerfem/elmerfem-release-9.0/fem/src/modules/
H A DParticleAdvector.F90552 INTEGER :: i,j,k,l,n,nsize,dim,wallcount,NoVar,NoNorm,dofs,maxdim,VarType local