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Searched refs:wallinvalidate (Results 1 – 1 of 1) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/src/
H A Dpolymer.cpp2689 int32_t ang, needfloor, wallinvalidate; in polymer_updatesector() local
2707 needfloor = wallinvalidate = 0; in polymer_updatesector()
2717 needfloor = wallinvalidate = 1; in polymer_updatesector()
2722 needfloor = wallinvalidate = 1; in polymer_updatesector()
2736 wallinvalidate = 1; in polymer_updatesector()
2756 wallinvalidate = 1; in polymer_updatesector()
2873 if ((pr_vbos > 0) && ((i == -1) || (wallinvalidate))) in polymer_updatesector()
2964 if (wallinvalidate) in polymer_updatesector()