/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/lightRotation/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/default/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/meshScale/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/meshRotation/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/onlyMesh/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/cameraRotation/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/topView/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/museum/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/room/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/topViewLight/Shaders/ |
H A D | MOSAICfunctions.h | 1004 color wardspec( in wardspec() function
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H A D | MOSAICsurface.sl | 605 layer_specular = Csp*wardspec(Nf, -In, p1, p2);
|