/dports/games/vvvvvv/VVVVVV-cb3640e5/desktop_version/src/ |
H A D | WarpClass.cpp | 19 warpy = false; in loadlevel() 66 warpy = true; in loadlevel() 143 warpy = true; in loadlevel() 223 warpy = true; in loadlevel() 300 warpy = true; in loadlevel() 382 warpy = true; in loadlevel() 466 warpy = true; in loadlevel() 561 warpy = true; in loadlevel() 649 warpy = true; in loadlevel() 689 warpy = true; in loadlevel() [all …]
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H A D | Finalclass.cpp | 12 warpy = false; in loadlevel() 98 warpy = true; in loadlevel() 140 warpy = true; in loadlevel() 184 warpy = true; in loadlevel() 226 warpy = true; in loadlevel() 270 warpy = true; in loadlevel() 311 warpy = true; in loadlevel() 362 warpy = true; in loadlevel() 410 warpy = true; in loadlevel() 450 warpy = true; in loadlevel() [all …]
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H A D | Map.cpp | 19 warpy = false; in mapclass() 1181 warpy = false; in loadlevel() 1288 warpy = true; in loadlevel() 1372 warpy = warplevel.warpy; in loadlevel() 1374 if (warpy) background = 4; in loadlevel() 1376 if (warpx && warpy) background = 5; in loadlevel() 1400 warpy = finallevel.warpy; in loadlevel() 1402 if (warpy) background = 4; in loadlevel() 1404 if (warpx && warpy) background = 5; in loadlevel() 1600 warpy=true; in loadlevel() [all …]
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H A D | WarpClass.h | 16 bool warpx, warpy; variable
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H A D | Finalclass.h | 17 bool warpx, warpy; variable
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H A D | Map.h | 100 bool warpy; variable
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H A D | Logic.cpp | 1053 if(obj.customwarpmodehon){ map.warpy=true; in gamelogic() 1054 }else{ map.warpy=false; } in gamelogic() 1060 if (map.warpx && map.warpy) in gamelogic() 1155 else if (map.warpy) in gamelogic()
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H A D | Script.cpp | 101 map.warpx=false; map.warpy=false; in run() 109 map.warpy=true; in run() 113 map.warpx=true; map.warpy=true; in run() 3481 map.warpy = false; in hardreset()
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H A D | Graphics.cpp | 1443 else if (map.warpy) in drawentities() 1495 else if (map.warpy) in drawentities()
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H A D | Game.cpp | 1352 map.warpy = false; in updatestate() 1627 map.warpy = false; in updatestate()
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/levels/ |
H A D | warpclass.as | 21 warpx = false; warpy = false; 65 warpy = true; 141 rcol = 1; warpy = true; 219 rcol = 4; warpy = true; 294 rcol = 2; warpy = true; 373 rcol = 2; warpy = true; 455 rcol = 1; warpy = true; 548 rcol = 5; warpy = true; 867 rcol = 1; warpy = true; 903 warpx = true; warpy = true; [all …]
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H A D | finalclass.as | 102 warpy = true; 144 warpy = true; 188 warpy = true; 230 warpy = true; 274 warpy = true; 315 warpy = true; 366 warpy = true; 414 warpy = true; 454 warpy = true; 1236 warpy = true; [all …]
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/ |
H A D | mapclass.as | 13 warpx = false; warpy = false; 822 warpx = false; warpy = false; 899 warpy = true; 970 warpx = warplevel.warpx; warpy = warplevel.warpy; 972 if (warpy) background = 4; 974 if (warpx && warpy) background = 5; 993 warpx = finallevel.warpx; warpy = finallevel.warpy; 995 if (warpy) background = 4; 1152 warpy=true; 1156 warpx=true; warpy=true; [all …]
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H A D | scriptclass.as | 95 map.warpx = false; map.warpy = false; 103 map.warpy=true; 107 map.warpx=true; map.warpy=true; 2063 map.warpx = false; map.warpy = false;
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H A D | dwgraphicsclass.as | 2016 }else if (map.warpy) { 2041 }else if (map.warpy) {
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/dports/x11/xwit/xwit-3.4/ |
H A D | xwit.c | 115 static int towidth, toheight, warpx, warpy; variable 563 warpx, warpy); in doit() 567 warpx, warpy); in doit() 1068 warpy = atoi(argv[2]); in main() 1097 warpy = atoi(argv[2]); in main()
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/dports/games/libretro-shaders-slang/slang-shaders-9850d68939b86262eae9f0da01ff1c11daafcdc3/crt/shaders/guest/crt-sm/ |
H A D | crt-guest-sm.slang | 66 float warpy; 93 #pragma parameter warpy "Curvature Y" 0.0 0.0 0.25 0.01 117 #define warpy global.warpy 200 pos *= vec2(1.0 + (pos.y*pos.y)*warpx, 1.0 + (pos.x*pos.x)*warpy);
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/dports/science/axom/axom-0.6.1/src/axom/quest/docs/sphinx/figs/ |
H A D | pic.asy | 17 // warpy polyhedron
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/dports/audio/din/din-52/src/factory/ |
H A D | Makefile.am | 5 …tcl get-var.help.tcl list-audio.help.tcl waveforms.lib rose_milker_cos.ed warpy.crv scoper.help.tc…
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H A D | Makefile.in | 285 rose_milker_cos.ed warpy.crv scoper.help.tcl p_Number \
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_main.c | 100 int warpy=0; variable 637 warpy=ParseNum(_argv[i + 2]); in CheckCommandLineParameters() 2472 player->y = warpy;
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/dports/x11/xwit/xwit-patchset-3.4/ |
H A D | patch-xwit.c | 552 warpy = atoi(argv[2]);
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/dports/games/vvvvvv/VVVVVV-cb3640e5/mobile_version/src/includes/ |
H A D | logic.as | 802 if(obj.customwarpmodehon){ map.warpy=true; 803 }else{ map.warpy=false; } 809 if (map.warpx && map.warpy) { 868 }else if (map.warpy) {
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/dports/games/barony/Barony-3.3.7/src/ |
H A D | menu.cpp | 453 int warpx, warpy; in navigateMainMenuItems() local 468 warpy = (yres / 4) + 80 + (18 / 2); //I am a wizard. I hate magic numbers. in navigateMainMenuItems() 469 SDL_WarpMouseInWindow(screen, warpx, warpy); in navigateMainMenuItems() 481 warpy = (yres / 4) + 80 + (18 / 2); in navigateMainMenuItems() 482 SDL_WarpMouseInWindow(screen, warpx, warpy); in navigateMainMenuItems() 509 warpy = (((yres / 4) + 80 + (18 / 2)) + ((menuselect - 1) * 24)); in navigateMainMenuItems() 510 SDL_WarpMouseInWindow(screen, warpx, warpy); in navigateMainMenuItems() 533 warpy = (((yres / 4) + 80 + (18 / 2)) + ((menuselect - 1) * 24)); in navigateMainMenuItems() 534 SDL_WarpMouseInWindow(screen, warpx, warpy); in navigateMainMenuItems()
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/dports/games/NBlood/NBlood-a1689a4/source/tekwar/src/ |
H A D | tektag.cpp | 86 int warpx,warpy,warpz; member
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