/dports/games/fmars/fmars-0.0.207/ |
H A D | fm_asm.h | 20 int fm_asm_string (char *s, char **ns, warrior_t **warp, int nwarr, 29 void fm_disasm_war (warrior_t *war, int coresize);
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H A D | exhaust.h | 48 typedef ExhaustWarrior warrior_t; typedef
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/dports/games/tycho/species/ |
H A D | warrior.cpp | 34 warrior_t::len = 0; in CWarrior() 47 warrior_t::len = 0; in CWarrior() 58 warrior_t::len = 0; in CWarrior() 96 warrior_t::len = 0; in clear() 120 warrior_t::len = (end->_ofs + end->len()); in calc_len() 128 return warrior_t::code[i]; in code()
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H A D | asm.h | 101 void asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ); 102 void asm_fname(const char *fname, warrior_t *w, unsigned int CORESIZE );
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H A D | warrior.hpp | 43 class CWarrior: private warrior_t { 58 unsigned len() const { return warrior_t::len; } in len()
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H A D | exhaust.h | 122 } warrior_t; typedef
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/dports/games/species/species/ |
H A D | warrior.cpp | 34 warrior_t::len = 0; in CWarrior() 47 warrior_t::len = 0; in CWarrior() 58 warrior_t::len = 0; in CWarrior() 96 warrior_t::len = 0; in clear() 120 warrior_t::len = (end->_ofs + end->len()); in calc_len() 128 return warrior_t::code[i]; in code()
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H A D | asm.h | 101 void asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ); 102 void asm_fname(const char *fname, warrior_t *w, unsigned int CORESIZE );
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H A D | warrior.hpp | 43 class CWarrior: private warrior_t { 58 unsigned len() const { return warrior_t::len; } in len()
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H A D | exhaust.h | 122 } warrior_t; typedef
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/dports/games/exhaust/exhaust-1.9.2/ |
H A D | asm.h | 98 void asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ); 99 void asm_fname( const char *fname, warrior_t *w, unsigned int CORESIZE );
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H A D | exhaust.h | 75 } warrior_t; typedef
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H A D | exhaust.c | 35 static warrior_t *Warriors = NULL; /* [NWarriors] */ 165 Warriors = (warrior_t*)malloc(sizeof(warrior_t)*NWarriors); in alloc_related_memory()
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/dports/games/exhaust-doc/exhaust-1.9.2/ |
H A D | asm.h | 98 void asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ); 99 void asm_fname( const char *fname, warrior_t *w, unsigned int CORESIZE );
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H A D | exhaust.h | 75 } warrior_t; typedef
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H A D | exhaust.c | 35 static warrior_t *Warriors = NULL; /* [NWarriors] */ 165 Warriors = (warrior_t*)malloc(sizeof(warrior_t)*NWarriors); in alloc_related_memory()
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/dports/games/exhaust-ma/exhaust-ma-1.9/ |
H A D | asm.h | 98 void asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ); 99 void asm_fname( const char *fname, warrior_t *w, unsigned int CORESIZE );
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H A D | exhaust.h | 75 } warrior_t; typedef
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/dports/games/tycho/tycho/ |
H A D | asm.h | 100 void asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ); 101 void asm_fname( const char *fname, warrior_t *w, unsigned int CORESIZE );
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H A D | exhaust.h | 75 } warrior_t; typedef
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H A D | exhaust.c | 40 static warrior_t *Warriors = NULL; /* [NWarriors] */ 171 Warriors = (warrior_t *) malloc (sizeof (warrior_t) * NWarriors); in alloc_related_memory()
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H A D | asm.c | 488 asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ) in asm_file() 542 asm_fname( const char *fname, warrior_t *w, unsigned int CORESIZE ) in asm_fname()
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/dports/games/species/tycho/ |
H A D | asm.h | 100 void asm_file( FILE *F, warrior_t *w, unsigned int CORESIZE ); 101 void asm_fname( const char *fname, warrior_t *w, unsigned int CORESIZE );
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H A D | exhaust.h | 75 } warrior_t; typedef
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H A D | exhaust.c | 40 static warrior_t *Warriors = NULL; /* [NWarriors] */ 171 Warriors = (warrior_t *) malloc (sizeof (warrior_t) * NWarriors); in alloc_related_memory()
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