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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_mobj.c1402 boolean wasflip; in P_GetMobjGravity() local
1407 wasflip = (mo->eflags & MFE_VERTICALFLIP) != 0; in P_GetMobjGravity()
1467 …if (wasflip == !(mo->eflags & MFE_VERTICALFLIP)) // note!! == ! is not equivalent to != here - tur… in P_GetMobjGravity()