Searched refs:waste_level (Results 1 – 4 of 4) sorted by relevance
2861 int waste_level = get_city_output_bonus(pcity, get_output_type(otype), in city_waste() local2918 waste_level += waste_by_dist * min_dist; in city_waste()2930 if (waste_level > 0) { in city_waste()2931 penalty_waste = total_eft * waste_level / 100; in city_waste()
214826 governments.ruleset, instead make corruption_level and waste_level a