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/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/
H A Dsound.cpp745 playWavSample(1, wavIndex); in playSample()
750 playWavSample(2, wavIndex); in playSample()
760 if (_sWav[wavIndex]._audioStream && _sWav[wavIndex]._audioStream->endOfStream()) in checkVoiceStatus()
771 if (_sWav[wavIndex]._active && _sWav[wavIndex]._freeSampleFl) in stopVoice()
772 removeWavSample(wavIndex); in stopVoice()
783 if (_sWav[wavIndex]._active && _sWav[wavIndex]._freeSampleFl) in playVoice()
784 removeWavSample(wavIndex); in playVoice()
823 if (_sWav[wavIndex]._active) in loadWavSample()
824 removeWavSample(wavIndex); in loadWavSample()
844 playWavSample(1, wavIndex); in playWav()
[all …]
H A Dsound.h101 void delWav(int wavIndex);
105 bool removeWavSample(int wavIndex);
106 void loadWavSample(int wavIndex, const Common::String &filename, bool freeSample);
107 void playWavSample(int voiceIndex, int wavIndex);
127 void loadSample(int wavIndex, const Common::String &file);
128 void playSample(int wavIndex, int voiceMode = 9);
145 void loadWav(const Common::String &file, int wavIndex);
146 void playWav(int wavIndex);
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/
H A Dsound.cpp735 playWavSample(1, wavIndex); in playSample()
740 playWavSample(2, wavIndex); in playSample()
750 if (_sWav[wavIndex]._audioStream && _sWav[wavIndex]._audioStream->endOfStream()) in checkVoiceStatus()
761 if (_sWav[wavIndex]._active && _sWav[wavIndex]._freeSampleFl) in stopVoice()
762 removeWavSample(wavIndex); in stopVoice()
773 if (_sWav[wavIndex]._active && _sWav[wavIndex]._freeSampleFl) in playVoice()
774 removeWavSample(wavIndex); in playVoice()
813 if (_sWav[wavIndex]._active) in loadWavSample()
814 removeWavSample(wavIndex); in loadWavSample()
834 playWavSample(1, wavIndex); in playWav()
[all …]
H A Dsound.h101 void delWav(int wavIndex);
105 bool removeWavSample(int wavIndex);
106 void loadWavSample(int wavIndex, const Common::String &filename, bool freeSample);
107 void playWavSample(int voiceIndex, int wavIndex);
127 void loadSample(int wavIndex, const Common::String &file);
128 void playSample(int wavIndex, int voiceMode = 9);
145 void loadWav(const Common::String &file, int wavIndex);
146 void playWav(int wavIndex);