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Searched refs:weaponStrings (Results 1 – 2 of 2) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dbg_animation.c73 animStringItem_t weaponStrings[WP_NUM_WEAPONS]; variable
257 {ANIM_CONDTYPE_BITFLAGS, weaponStrings},
259 {ANIM_CONDTYPE_BITFLAGS, weaponStrings},
477 memset( weaponStrings, 0, sizeof( weaponStrings ) ); in BG_InitWeaponStrings()
484 weaponStrings[i].string = item->pickup_name; in BG_InitWeaponStrings()
485 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings()
491 weaponStrings[i].string = "(unknown)"; in BG_InitWeaponStrings()
492 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings()
/dports/games/iortcw/iortcw-1.51c/SP/code/game/
H A Dbg_animation.c65 animStringItem_t weaponStrings[WP_NUM_WEAPONS]; variable
260 {ANIM_CONDTYPE_BITFLAGS, weaponStrings},
262 {ANIM_CONDTYPE_BITFLAGS, weaponStrings},
487 memset( weaponStrings, 0, sizeof( weaponStrings ) ); in BG_InitWeaponStrings()
494 weaponStrings[i].string = item->pickup_name; in BG_InitWeaponStrings()
495 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings()
501 weaponStrings[i].string = "(unknown)"; in BG_InitWeaponStrings()
502 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings()