Searched refs:weaponStrings (Results 1 – 2 of 2) sorted by relevance
/dports/games/iortcw/iortcw-1.51c/MP/code/game/ |
H A D | bg_animation.c | 73 animStringItem_t weaponStrings[WP_NUM_WEAPONS]; variable 257 {ANIM_CONDTYPE_BITFLAGS, weaponStrings}, 259 {ANIM_CONDTYPE_BITFLAGS, weaponStrings}, 477 memset( weaponStrings, 0, sizeof( weaponStrings ) ); in BG_InitWeaponStrings() 484 weaponStrings[i].string = item->pickup_name; in BG_InitWeaponStrings() 485 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings() 491 weaponStrings[i].string = "(unknown)"; in BG_InitWeaponStrings() 492 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings()
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/dports/games/iortcw/iortcw-1.51c/SP/code/game/ |
H A D | bg_animation.c | 65 animStringItem_t weaponStrings[WP_NUM_WEAPONS]; variable 260 {ANIM_CONDTYPE_BITFLAGS, weaponStrings}, 262 {ANIM_CONDTYPE_BITFLAGS, weaponStrings}, 487 memset( weaponStrings, 0, sizeof( weaponStrings ) ); in BG_InitWeaponStrings() 494 weaponStrings[i].string = item->pickup_name; in BG_InitWeaponStrings() 495 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings() 501 weaponStrings[i].string = "(unknown)"; in BG_InitWeaponStrings() 502 weaponStrings[i].hash = BG_StringHashValue( weaponStrings[i].string ); in BG_InitWeaponStrings()
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