Searched refs:weaponheight (Results 1 – 4 of 4) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_playr.c | 395 pstate->weaponheight = 0; in ResetPlayerstate() 4278 pstate->weaponheight -= GMOVE; in T_Tag() 4280 pstate->weaponheight += GMOVE; in T_Tag() 4744 pstate2->weaponheight = 144; in Switch_Who_Is_It_For_Tag() 4997 {pstate->weaponheight += GMOVE; in CheckWeaponStates() 5007 {pstate->weaponheight -= GMOVE; in CheckWeaponStates() 5014 {pstate->weaponheight += GMOVE; in CheckWeaponStates() 5017 pstate->weaponheight += GMOVE; in CheckWeaponStates() 5022 {pstate->weaponheight -= GMOVE; in CheckWeaponStates() 5025 pstate->weaponheight -= GMOVE; in CheckWeaponStates() [all …]
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H A D | rt_playr.h | 153 signed short weaponheight; member
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H A D | rt_draw.c | 1463 ScaleWeapon(xdisp - weaponbobx,ydisp + weaponboby + locplayerstate->weaponheight,shapenum); in DrawPlayerWeapon() 1465 ScaleWeapon(weaponbobx - 80,ydisp + weaponboby + locplayerstate->weaponheight,altshape); in DrawPlayerWeapon() 1476 ScaleWeapon(xdisp + weaponbobx,ydisp + weaponboby + locplayerstate->weaponheight,shapenum); in DrawPlayerWeapon()
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/dports/games/xconq/xconq-7.5.0-0pre.0.20050612/kernel/ |
H A D | combat.c | 1353 int t, weaponheight, bodyheight, rslt, x1, y1; in found_blocking_elevation() local 1367 weaponheight = ut_weapon_height(u, t); in found_blocking_elevation() 1368 tmpe0 += weaponheight; in found_blocking_elevation()
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