Searched refs:weaponsGroup (Results 1 – 1 of 1) sorted by relevance
25 auto weaponsGroup = controlsPage->GetBindingGroup("Weapons"); in REGISTER_INPUT_BINDING() local26 input->AddActionBinding("BindTargetObject", weaponsGroup, Action({ SDLK_y })); in REGISTER_INPUT_BINDING()27 input->AddActionBinding("BindPrimaryFire", weaponsGroup, Action({ SDLK_SPACE })); in REGISTER_INPUT_BINDING()28 input->AddActionBinding("BindSecondaryFire", weaponsGroup, Action({ SDLK_m })); in REGISTER_INPUT_BINDING()