Searched refs:weaponsIdx (Results 1 – 1 of 1) sorted by relevance
3462 const int weaponsIdx = parse->numWeapons; in Com_AddObjectLinks() local3466 parse->od->weapons[weaponsIdx] = INVSH_GetItemByID(id); in Com_AddObjectLinks()3467 if (!parse->od->weapons[weaponsIdx]) { in Com_AddObjectLinks()3473 for (int k = 0; k < parse->od->numFiredefs[weaponsIdx]; k++) { in Com_AddObjectLinks()3474 parse->od->fd[weaponsIdx][k].obj = parse->od; in Com_AddObjectLinks()