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/dports/biology/clustalw/clustalw-2.1/src/multipleAlign/
H A DLowScoreSegProfile.cpp25 vector<vector<int> > weighting; in calcLowScoreSegProfile() local
33 weighting.resize(NUMRES + 2, vector<int>(prfLength + 2)); in calcLowScoreSegProfile()
39 weighting[d][r] = 0; in calcLowScoreSegProfile()
46 weighting[d][r] += (*seqWeight)[i]; in calcLowScoreSegProfile()
52 weighting[_gapPos1][r] = 0; in calcLowScoreSegProfile()
60 weighting[_gapPos1][r] += (*seqWeight)[i]; in calcLowScoreSegProfile()
65 weighting[_gapPos2][r] = 0; in calcLowScoreSegProfile()
73 weighting[_gapPos2][r] += (*seqWeight)[i]; in calcLowScoreSegProfile()
87 f += (weighting[d][pos] * matrix[d][res]); in calcLowScoreSegProfile()
98 f += (weighting[d][pos] * matrix[d][_gapPos1]); in calcLowScoreSegProfile()
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H A DProfileWithSub.cpp45 vector<vector<int> > weighting; in calcProfileWithSub() local
55 weighting.resize(NUMRES + 2, vector<int>(prfLength + 2)); in calcProfileWithSub()
69 weighting[aa][col] = 0; in calcProfileWithSub()
74 weighting[aa][col] += (*seqWeight)[seq]; in calcProfileWithSub()
77 weighting[_gapPos1][col] = 0; in calcProfileWithSub()
83 weighting[_gapPos1][col] += (*seqWeight)[seq]; in calcProfileWithSub()
87 weighting[_gapPos2][col] = 0; in calcProfileWithSub()
93 weighting[_gapPos2][col] += (*seqWeight)[seq]; in calcProfileWithSub()
118 f += (weighting[aa][pos] * matrix[aa][res]); in calcProfileWithSub()
129 f += (weighting[aa][pos] * matrix[aa][_gapPos1]); in calcProfileWithSub()
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/dports/games/freecell-solver/freecell-solver-6.2.0/
H A Dscans_impl.h53 weighting->befs_weights.weights; in fc_solve_initialize_befs_rater()
88 weighting->max_sequence_move_factor = in fc_solve_initialize_befs_rater()
97 weighting->cards_under_sequences_factor = in fc_solve_initialize_befs_rater()
101 weighting->seqs_over_renegade_cards_factor = in fc_solve_initialize_befs_rater()
107 weighting->num_cards_not_on_parents_factor = in fc_solve_initialize_befs_rater()
110 weighting->should_go_over_stacks = in fc_solve_initialize_befs_rater()
111 ((bool)weighting->max_sequence_move_factor || in fc_solve_initialize_befs_rater()
112 (bool)weighting->cards_under_sequences_factor || in fc_solve_initialize_befs_rater()
199 (max(0, negated_depth) * weighting->depth_factor); in befs_rate_state()
214 if (weighting->should_go_over_stacks) in befs_rate_state()
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/dports/graphics/enblend/enblend-enfuse-4.2/doc/
H A Denfuse-overview.tex54 \genidx{weighting!exposure}%
55 \gensee{exposure weighting}{weighting, exposure}%
60 \genidx{weighting!saturation}%
61 \gensee{saturation weighting}{weighting, saturation}%
66 \genidx{weighting!local contrast}%
67 \gensee{contrast weighting}{weighting, local contrast}%
68 \gensee{local contrast weighting}{weighting, local contrast}%
74 \genidx{weighting!local entropy}%
75 \gensee{entropy weighting}{weighting, local entropy}%
76 \gensee{local entropy weighting}{weighting, local entropy}%
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H A Denfuse-saturation-weighting.tex5 \section[Saturation Weighting]{\label{sec:saturation-weighting}%
6 \genidx{weighting!saturation}%
7 \gensee{saturation weighting}{weighting, saturation}%
12 Saturation weighting prefers pixels with a high saturation, where the
39 The saturation weighting algorithm only looks at a single pixel at a time. The neighborhood of
42 \genidx{weighting!entropy}%
43 Obviously, saturation weighting can only be defined for \acronym{RGB}-images, not for grayscale
44 ones. If you need something similar, check out \sectionName~\ref{sec:local-entropy-weighting}
H A Denfuse-local-entropy-weighting.tex5 \section[Local Entropy Weighting]{\label{sec:local-entropy-weighting}%
6 \genidx[\rangebeginlocation]{local entropy weighting}%
7 \genidx{weighting!local entropy}%
8 \gensee{entropy}{weighting, local entropy}%
9 \gensee{local entropy}{weighting, local entropy}%
12 Entropy weighting prefers pixels inside a high entropy neighborhood.
26 \noindent holds for all $b > 1$. We use $a = 2$ for entropy weighting and set the entropy of
48 \genidx{weighting!local entropy!window size}%
50 quite similar to Local-Contrast Weighting (\fullref{sec:local-contrast-weighting}). The size of
57 Another difficulty arises from the use of entropy as a weighting function in dark parts of an
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H A Denfuse-weighting-functions.tex6 \genidx[\rangebeginlocation]{weighting functions}%
7 \genidx{exposure weighting!functions}%
11 four different types of weighting. The following sections describe the concept of weighting and
12 all weighting functions in detail.
15 \section[Weighting Pixels]{\label{sec:weighting-pixels}%
16 \genidx{weighting!general concept of}%
155 \input{enfuse-exposure-weighting}
156 \input{enfuse-saturation-weighting}
157 \input{enfuse-local-contrast-weighting}
158 \input{enfuse-local-entropy-weighting}
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H A Denfuse-fusion-options.tex25 See \sectionName~\ref{sec:local-contrast-weighting} and \ref{sec:expert-options},
39 See \sectionName~\ref{sec:expert-options} and \ref{sec:local-entropy-weighting},
51 to fine-tune exposure weighting.
72 See Section~\fullref{sec:exposure-weighting}.
84 this option to fine-tune exposure weighting (See Section~\fullref{sec:exposure-weighting}).
118 Saturation weighting is only defined for color images; see
119 \sectionName~\ref{sec:saturation-weighting}.
/dports/games/freedoko/FreeDoko_0.7.19/src/player/ai/
H A Dw_monte_carlo.cpp77 auto const weighting = this->weightings_calc(); in best_card() local
80 auto best_card = card_with_max_weighting(weighting); in best_card()
198 auto weighting = map<HandCard, Weighting>(); in weightings_calc() local
203 weighting[cards.front()] = 0; in weightings_calc()
204 return weighting; in weightings_calc()
270 auto const w = this->weighting(virt_game, c); in weightings_calc()
284 weighting[c] = rating->value(); in weightings_calc()
314 return weighting; in weightings_calc()
327 if (weighting.empty()) in card_with_max_weighting()
329 auto k = &(*weighting.begin()); in card_with_max_weighting()
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H A Dw_virtual_games.cpp166 WVirtualGames::weighting(Card const& card_) const in weighting() function in WVirtualGames
169 int weighting = 0; in weighting() local
345 weighting in weighting()
353 weighting += TrickWeighting::backhand(this->vgi(), in weighting()
366 weighting in weighting()
371 weighting += 10000 * game_summary.points(); in weighting()
373 weighting -= 10000 * game_summary.points(); in weighting()
382 << weighting in weighting()
391 weighting = INT_MIN; in weighting()
438 << weighting << "\n"; in weighting()
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H A Dweighting.h56 virtual int weighting(Card const& card) const = 0;
64 Weighting(Weighting const& weighting);
65 Weighting& operator=(Weighting const& weighting);
H A Dweighting.cpp67 WeightingThreadData(Weighting const& weighting, Card const& card) : in WeightingThreadData() argument
68 weighting(&weighting), in WeightingThreadData()
79 Weighting const* const weighting; member in WeightingThreadData
263 int const card_weighting = this->weighting(card); in best_card()
535 data->card_weighting = data->weighting->weighting(data->card); in Weighting_thread_routine()
/dports/science/qmcpack/qmcpack-3.11.0/docs/
H A Dappendices.rst67 For uniform weighting with :math:`w_m=1`, the number of twists is
79 steps required to reach this target for uniform weighting is
87 while for nonuniform weighting we have
123 irreducible weighting :math:`N_{twist}=M`.
143 weighting case. It is important to recall that
145 weighting and is the number of MC steps required to reach a target
153 the opposite type of weighting been used.
170 uniform weighting is
173 weighting.
188 weighting. For this example, the crossover point for irreducible
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/dports/math/R-cran-Zelig/Zelig/R/
H A Dmodel-relogit.R251 weighting <- FALSE functionVar
253 weighting <- TRUE
256 weighting <- FALSE
282 if (weighting) {
297 else if (weighting)
298 res$weighting <- TRUE
303 res$weighting <- FALSE
320 if (!is.null(tau) & !weighting){
326 res$weighting <- FALSE
330 if (is.null(res$weighting))
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/dports/x11-wm/tvtwm/tvtwm/
H A Dplacement.c144 WindowWeighting *weighting;
191 weighting->weights[i][j],
192 weighting->weights[i+1][j],
193 weighting->weights[i][j+1],
344 weighting->weights[i][j],
345 weighting->weights[i+1][j],
346 weighting->weights[i][j+1],
349 weighting->weights[i][j],
350 weighting->weights[i+1][j],
351 weighting->weights[i][j+1],
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/dports/textproc/py-whoosh/Whoosh-2.7.4/tests/
H A Dtest_weightings.py40 weighting = wclass(*args, **kwargs)
42 weighting = wclass()
47 with ix.searcher(weighting=weighting) as s:
79 s = ix.searcher(weighting=LegacyWeighting())
/dports/graphics/mirtk/MIRTK-2.0.0-122-g38210fa/Applications/src/
H A Dsmooth-surface.cc613 WeightFunction weighting = Default; in main() local
657 weighting = Combinatorial; in main()
660 weighting = InverseDistance; in main()
665 weighting = Gaussian; in main()
677 weighting = AnisotropicGaussian; in main()
715 weighting = WindowedSinc; in main()
725 if (weighting == Default) { in main()
727 weighting = AreaWeighted; in main()
729 weighting = Gaussian; in main()
757 if (weighting == AreaWeighted) { in main()
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/dports/textproc/py-whoosh/Whoosh-2.7.4/src/whoosh/
H A Dsearching.py86 self.weighting = weighting
139 if type(weighting) is type:
140 self.weighting = weighting()
142 self.weighting = weighting
166 weighting=self.weighting, parent=self)
253 weighting=self.weighting)
275 kwargs["weighting"] = self.weighting
284 return self.context(needs_current=False, weighting=None)
286 def postings(self, fieldname, text, weighting=None, qf=1): argument
293 weighting = weighting or self.weighting
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/dports/graphics/wings/libigl-2.1.0/python/py_igl/
H A Dpy_per_vertex_normals.cpp20 const igl::PerVertexNormalsWeightingType weighting,
24 return igl::per_vertex_normals(V,F,weighting,N); in __anon6d20f57b0102()
43 const igl::PerVertexNormalsWeightingType weighting, argument
48 return igl::per_vertex_normals(V,F,weighting,FN,N); in __anon6d20f57b0302()
/dports/textproc/py-pygments/Pygments-2.7.2/tests/examplefiles/
H A Dtest2.odin15 weighting = <76%>
21 weighting = <80%>
27 weighting = <78%>
/dports/textproc/py-pygments-25/Pygments-2.5.2/tests/examplefiles/
H A Dtest2.odin15 weighting = <76%>
21 weighting = <80%>
27 weighting = <78%>
/dports/astro/oskar/OSKAR-2.8.0/python/examples/
H A Dsim_image_via_memory.py44 imagers[0].set(weighting='Natural')
45 imagers[1].set(weighting='Uniform')
77 fits.writeto(output_root+'_image_'+imager.weighting+'.fits',
81 fits.writeto(output_root+'_grid_'+imager.weighting+'.fits',
/dports/science/py-dipy/dipy-1.4.1/dipy/reconst/
H A Dfwdti.py406 weighting=None, sigma=None, cholesky=False, argument
466 if weighting is None:
472 if weighting == 'sigma':
479 elif weighting == 'gmm':
496 weighting=None, sigma=None, cholesky=False, argument
542 weighting=None, sigma=None): argument
625 weighting, sigma, cholesky,
631 weighting, sigma, cholesky,
654 jac=False, weighting=None, sigma=None): argument
732 cholesky=cholesky, jac=jac, weighting=weighting,
/dports/science/lammps/lammps-stable_29Sep2021/doc/src/
H A Dspecial_bonds.rst45 Set weighting coefficients for pairwise energy and force contributions
47 either directly or via one or two intermediate bonds. These weighting
53 potential. The rationale for using these weighting factors is that
57 atoms should be excluded (or reduced by a weighting factor).
90 LJ interactions or not. The weighting factors are a scaling
95 The first of the 3 coefficients (LJ or Coulombic) is the weighting
162 weighting factor is set to 0.5 and you have a linear molecule with 4
167 rules for weighting the pairwise interaction between atoms 2 and 4.
169 interaction between atoms 2 and 4 will be unaffected (full weighting
181 rules for weighting the pairwise interaction between atoms 2 and 5.
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/dports/textproc/py-whoosh/Whoosh-2.7.4/src/whoosh/query/
H A Dwrappers.py191 def __init__(self, child, weighting): argument
193 self.weighting = weighting
197 context.set(weighting=self.weighting)

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