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Searched refs:went_unseen_this_turn (Results 1 – 6 of 6) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dshow.cc383 if (you.turn_is_over && !mons->went_unseen_this_turn in _handle_unseen_mons()
451 mons->went_unseen_this_turn = false; in _update_monster()
H A Dmonster.h120 bool went_unseen_this_turn; variable
H A Dplayer-equip.cc1261 (*mi)->went_unseen_this_turn = true; in _mark_unseen_monsters()
H A Dmon-ench.cc328 went_unseen_this_turn = true; in add_enchantment_effect()
H A Dmonster.cc95 went_unseen_this_turn = false; in monster()
145 went_unseen_this_turn = false; in reset()
H A Dtags.cc5673 marshallByte(th, m.went_unseen_this_turn); in marshallMonster()
6666 m.went_unseen_this_turn = false; in unmarshallMonster()
6672 m.went_unseen_this_turn = unmarshallByte(th); in unmarshallMonster()