Searched refs:wep_selfdmgmulti (Results 1 – 8 of 8) sorted by relevance
221 wep_selfdmgmulti = gi.cvar("wep_selfdmgmulti", "1.0", CVARDOC_FLOAT); in InitGame()
324 damage *= wep_selfdmgmulti->value; in T_Damage()
80 cvar_t *wep_selfdmgmulti; variable
658 extern cvar_t *wep_selfdmgmulti;