Searched refs:wfxscale (Results 1 – 4 of 4) sorted by relevance
/dports/games/tesseract-data/tesseract/src/engine/ |
H A D | water.cpp | 423 static float wfwave = 0.0f, wfscroll = 0.0f, wfxscale = 1.0f, wfyscale = 1.0f; variable 446 gle::attribf(wfxscale*v.y, -wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 454 gle::attribf(wfxscale*v.x, -wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 518 wfxscale = TEX_SCALE/(tex->xs*lslot.scale); in renderlava() 552 wfxscale = TEX_SCALE/(tex->xs*wslot.scale); in renderwaterfalls()
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/dports/games/tesseract/tesseract/src/engine/ |
H A D | water.cpp | 423 static float wfwave = 0.0f, wfscroll = 0.0f, wfxscale = 1.0f, wfyscale = 1.0f; variable 446 gle::attribf(wfxscale*v.y, -wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 454 gle::attribf(wfxscale*v.x, -wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 518 wfxscale = TEX_SCALE/(tex->xs*lslot.scale); in renderlava() 552 wfxscale = TEX_SCALE/(tex->xs*wslot.scale); in renderwaterfalls()
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | water.cpp | 436 static float wfwave = 0.0f, wfscroll = 0.0f, wfxscale = 1.0f, wfyscale = 1.0f; variable 459 gle::attribf(wfxscale*v.y, -wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 467 gle::attribf(wfxscale*v.x, -wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 531 wfxscale = TEX_SCALE/(tex->xs*lslot.scale); in renderlava() 565 wfxscale = TEX_SCALE/(tex->xs*wslot.scale); in renderwaterfalls()
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | material.cpp | 75 static float wfwave, wfscroll, wfxscale, wfyscale; variable 98 gle::attribf(wfxscale*v.y, wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 106 gle::attribf(wfxscale*v.x, wfyscale*(v.z+wfscroll)); \ in renderwaterfall() 710 wfxscale = TEX_SCALE/(mslot->sts[1].t->xs*mslot->scale); in rendermaterials() 808 wfxscale = TEX_SCALE/(mslot->sts[1].t->xs*mslot->scale); in rendermaterials()
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