/dports/devel/bullet/bullet3-3.21/examples/ForkLift/ |
H A D | ForkLiftDemo.cpp | 179 btVector3 wheelDirectionCS0(0, -1, 0); variable 504 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics() 507 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics() 510 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics() 512 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics()
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/dports/devel/py-bullet3/bullet3-3.21/examples/ForkLift/ |
H A D | ForkLiftDemo.cpp | 179 btVector3 wheelDirectionCS0(0, -1, 0); variable 504 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics() 507 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics() 510 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics() 512 …m_vehicle->addWheel(connectionPointCS0, wheelDirectionCS0, wheelAxleCS, suspensionRestLength, whee… in initPhysics()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Physics/ |
H A D | RaycastVehicle.cpp | 240 btVector3 wheelDirectionCS0(direction.x_, direction.y_, direction.z_); in ApplyAttributes() local 243 wheelDirectionCS0, in ApplyAttributes() 377 btVector3 wheelDirectionCS0(wheelDirection.x_, wheelDirection.y_, wheelDirection.z_); in AddWheel() local 380 wheelDirectionCS0, in AddWheel()
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/dports/devel/bullet/bullet3-3.21/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 107 …btWheelInfo& addWheel(const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0, con…
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H A D | btRaycastVehicle.cpp | 59 …icle::addWheel(const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0, const btVec… in addWheel() argument 64 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 107 …btWheelInfo& addWheel(const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0, con…
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H A D | btRaycastVehicle.cpp | 59 …icle::addWheel(const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0, const btVec… in addWheel() argument 64 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 117 …btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,con…
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H A D | btRaycastVehicle.cpp | 65 …cle::addWheel( const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0,const btVect… in addWheel() argument 71 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 115 …btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,con…
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H A D | btRaycastVehicle.cpp | 65 …cle::addWheel( const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0,const btVect… in addWheel() argument 71 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 107 …btWheelInfo& addWheel(const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0, con…
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H A D | btRaycastVehicle.cpp | 59 …icle::addWheel(const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0, const btVec… in addWheel() argument 64 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 117 …btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,con…
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H A D | btRaycastVehicle.cpp | 65 …cle::addWheel( const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0,const btVect… in addWheel() argument 71 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 107 …btWheelInfo& addWheel(const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0, con…
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H A D | btRaycastVehicle.cpp | 59 …icle::addWheel(const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0, const btVec… in addWheel() argument 64 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 117 …btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,con…
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H A D | btRaycastVehicle.cpp | 65 …cle::addWheel( const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0,const btVect… in addWheel() argument 71 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 107 …btWheelInfo& addWheel(const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0, con…
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H A D | btRaycastVehicle.cpp | 59 …icle::addWheel(const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0, const btVec… in addWheel() argument 64 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletDynamics/Vehicle/ |
H A D | btRaycastVehicle.h | 117 …btWheelInfo& addWheel( const btVector3& connectionPointCS0, const btVector3& wheelDirectionCS0,con…
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H A D | btRaycastVehicle.cpp | 57 …cle::addWheel( const btVector3& connectionPointCS, const btVector3& wheelDirectionCS0,const btVect… in addWheel() argument 63 ci.m_wheelDirectionCS = wheelDirectionCS0; in addWheel()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/physics/ |
H A D | btKart.hpp | 159 const btVector3& wheelDirectionCS0,
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/dports/devel/bullet/bullet3-3.21/examples/Vehicles/ |
H A D | Hinge2Vehicle.cpp | 133 static btVector3 wheelDirectionCS0(0, -1, 0); variable
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