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Searched refs:who_kills_me (Results 1 – 2 of 2) sorted by relevance

/dports/games/hyperrogue/hyperrogue-12.0f/
H A Dcheckmove.cpp29 EX eMonster who_kills_me; variable
114 who_kills_me = moArrowTrap; res++; in monstersnear()
118 who_kills_me = moCrusher; res++; in monstersnear()
129 res++; who_kills_me = moOutlaw; in monstersnear()
160 res++, who_kills_me = c3->monst; in monstersnear()
182 res++, who_kills_me = m; in monstersnear()
187 if (res == 0) who_kills_me = moWarning; in monstersnear()
213 who_kills_me = moEnergySword; in monstersnear_aux()
218 { b = true; who_kills_me = moAirball; } in monstersnear_aux()
224 b = true; who_kills_me = moTongue; in monstersnear_aux()
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H A Dpcmove.cpp310 if(who_kills_me == moOutlaw && items[itRevolver] && !checkonly) { in movepcto()
1624 if(who_kills_me == moWarning) in wouldkill()
1626 else if(who_kills_me == moFireball) in wouldkill()
1628 else if(who_kills_me == moAirball) in wouldkill()
1630 else if(who_kills_me == moTongue) in wouldkill()
1632 else if(who_kills_me == moCrushball) in wouldkill()
1635 addMessage(XLAT(msg, who_kills_me)); in wouldkill()