Home
last modified time | relevance | path

Searched refs:windVelocity (Results 1 – 16 of 16) sorted by relevance

/dports/games/flightgear/flightgear-2020.3.11/utils/fgai/
H A Dfgai.cxx137 SGVec3d windVelocity = getLinearBodyVelocity();
138 windVelocity -= getOrientation().transform(environment.getWindVelocity());
141 double airSpeed = norm(windVelocity);
149 if (1e-3 < SGMiscd::max(fabs(windVelocity[0]), fabs(windVelocity[2])))
150 alpha = atan2(windVelocity[2], windVelocity[0]);
151 double uw = sqrt(windVelocity[0]*windVelocity[0] + windVelocity[2]*windVelocity[2]);
152 if (1e-3 < SGMiscd::max(fabs(windVelocity[1]), fabs(uw)))
153 beta = atan2(windVelocity[1], uw);
/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/unittest/
H A DTestPotentialFlow.cc299 Vec3f windVelocity(0, 0, 1); in TEST_F() local
301 *domain, Vec3fGrid::Ptr(), windVelocity); in TEST_F()
348 tools::computePotentialFlow(*potential, *neumann, windVelocity); in TEST_F()
364 const Vec3f value2 = accessor2.getValue(iter.getCoord()) + windVelocity; in TEST_F()
377 Vec3d windVelocity(0, 0, 1); in TEST_F() local
379 *domain, Vec3dGrid::Ptr(), windVelocity); in TEST_F()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletSoftBody/
H A DbtSoftBody.h785 void addAeroForceToNode(const btVector3& windVelocity,int nodeIndex);
788 void addAeroForceToFace(const btVector3& windVelocity,int faceIndex);
H A DbtSoftBody.cpp458 void btSoftBody::addAeroForceToNode(const btVector3& windVelocity,int nodeIndex) in addAeroForceToNode() argument
479 medium.m_velocity = windVelocity; in addAeroForceToNode()
547 void btSoftBody::addAeroForceToFace(const btVector3& windVelocity,int faceIndex) in addAeroForceToFace() argument
568 medium.m_velocity = windVelocity; in addAeroForceToFace()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletSoftBody/
H A DbtSoftBody.h782 void addAeroForceToNode(const btVector3& windVelocity,int nodeIndex);
785 void addAeroForceToFace(const btVector3& windVelocity,int faceIndex);
H A DbtSoftBody.cpp456 void btSoftBody::addAeroForceToNode(const btVector3& windVelocity,int nodeIndex) in addAeroForceToNode() argument
477 medium.m_velocity = windVelocity; in addAeroForceToNode()
545 void btSoftBody::addAeroForceToFace(const btVector3& windVelocity,int faceIndex) in addAeroForceToFace() argument
566 medium.m_velocity = windVelocity; in addAeroForceToFace()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBody.h930 void addAeroForceToNode(const btVector3& windVelocity, int nodeIndex);
933 void addAeroForceToFace(const btVector3& windVelocity, int faceIndex);
H A DbtSoftBody.cpp575 void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex) in addAeroForceToNode() argument
596 medium.m_velocity = windVelocity; in addAeroForceToNode()
664 void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex) in addAeroForceToFace() argument
685 medium.m_velocity = windVelocity; in addAeroForceToFace()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletSoftBody/
H A DbtSoftBody.h930 void addAeroForceToNode(const btVector3& windVelocity, int nodeIndex);
933 void addAeroForceToFace(const btVector3& windVelocity, int faceIndex);
H A DbtSoftBody.cpp575 void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex) in addAeroForceToNode() argument
596 medium.m_velocity = windVelocity; in addAeroForceToNode()
664 void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex) in addAeroForceToFace() argument
685 medium.m_velocity = windVelocity; in addAeroForceToFace()
/dports/devel/bullet/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBody.h967 void addAeroForceToNode(const btVector3& windVelocity, int nodeIndex);
970 void addAeroForceToFace(const btVector3& windVelocity, int faceIndex);
H A DbtSoftBody.cpp705 void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex) in addAeroForceToNode() argument
726 medium.m_velocity = windVelocity; in addAeroForceToNode()
794 void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex) in addAeroForceToFace() argument
815 medium.m_velocity = windVelocity; in addAeroForceToFace()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletSoftBody/
H A DbtSoftBody.h951 void addAeroForceToNode(const btVector3& windVelocity, int nodeIndex);
954 void addAeroForceToFace(const btVector3& windVelocity, int faceIndex);
H A DbtSoftBody.cpp704 void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex) in addAeroForceToNode() argument
725 medium.m_velocity = windVelocity; in addAeroForceToNode()
793 void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex) in addAeroForceToFace() argument
814 medium.m_velocity = windVelocity; in addAeroForceToFace()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletSoftBody/
H A DbtSoftBody.h967 void addAeroForceToNode(const btVector3& windVelocity, int nodeIndex);
970 void addAeroForceToFace(const btVector3& windVelocity, int faceIndex);
H A DbtSoftBody.cpp705 void btSoftBody::addAeroForceToNode(const btVector3& windVelocity, int nodeIndex) in addAeroForceToNode() argument
726 medium.m_velocity = windVelocity; in addAeroForceToNode()
794 void btSoftBody::addAeroForceToFace(const btVector3& windVelocity, int faceIndex) in addAeroForceToFace() argument
815 medium.m_velocity = windVelocity; in addAeroForceToFace()