Searched refs:windowAspectRatio (Results 1 – 7 of 7) sorted by relevance
209 double windowAspectRatio = double(width)/double(height); in singleWindowSideBySideCameras() local210 master->setProjectionMatrixAsPerspective(fovy, windowAspectRatio, 1.0, 10000.0); in singleWindowSideBySideCameras()
231 double windowAspectRatio = double(width)/double(height); in singleWindowSideBySideCameras() local232 master->setProjectionMatrixAsPerspective(fovy, windowAspectRatio, 1.0, 10000.0); in singleWindowSideBySideCameras()
693 double windowAspectRatio = static_cast<double>(aMaxSize.Width) / aMaxSize.Height ; in createASRSizeCrop() local699 if( imgAspect > windowAspectRatio ) in createASRSizeCrop()714 if( imgAspect > windowAspectRatio ) in createASRSizeCrop()
694 double windowAspectRatio = static_cast<double>(aMaxSize.Width) / aMaxSize.Height ; in createASRSizeCrop() local700 if( imgAspect > windowAspectRatio ) in createASRSizeCrop()715 if( imgAspect > windowAspectRatio ) in createASRSizeCrop()
289 double windowAspectRatio = in mswin_map_layout() local295 if (windowAspectRatio > backAspectRatio) in mswin_map_layout()
287 double windowAspectRatio = in mswin_map_stretch() local293 if (windowAspectRatio > backAspectRatio) in mswin_map_stretch()