Home
last modified time | relevance | path

Searched refs:windowOffsetY (Results 1 – 25 of 25) sorted by relevance

/dports/net/freerdp/freerdp-2.5.0/client/X11/
H A Dxf_rail.c130 if (appWindow->x != appWindow->windowOffsetX || appWindow->y != appWindow->windowOffsetY || in xf_rail_adjust_position()
192 appWindow->windowOffsetY = appWindow->y; in xf_rail_end_local_move()
272 windowState->windowOffsetY, windowState->windowWidth, in xf_rail_window_common()
339 appWindow->windowOffsetY = windowState->windowOffsetY; in xf_rail_window_common()
492 appWindow->y == (INT64)appWindow->windowOffsetY && in xf_rail_window_common()
501 xf_MoveWindow(xfc, appWindow, appWindow->windowOffsetX, appWindow->windowOffsetY, in xf_rail_window_common()
H A Dxf_window.h114 INT32 windowOffsetY; member
H A Dxf_window.c1055 ay = y + appWindow->windowOffsetY; in xf_UpdateWindowArea()
1060 if (ay + height > appWindow->windowOffsetY + appWindow->height) in xf_UpdateWindowArea()
1061 height = (appWindow->windowOffsetY + appWindow->height - 1) - ay; in xf_UpdateWindowArea()
/dports/graphics/quesa/quesa-1.8/Source/Core/Glue/
H A DQD3DRenderer.c1298 Q3XDrawRegion_GetWindowOffsetY(TQ3XDrawRegion drawRegion, float *windowOffsetY) in Q3XDrawRegion_GetWindowOffsetY() argument
1303 Q3_REQUIRE_OR_RESULT(Q3_VALID_PTR(windowOffsetY), kQ3Failure); in Q3XDrawRegion_GetWindowOffsetY()
1324 return(E3XDrawRegion_GetWindowOffsetY(drawRegion, windowOffsetY)); in Q3XDrawRegion_GetWindowOffsetY()
/dports/graphics/quesa/quesa-1.8/Source/Core/System/
H A DE3Renderer.c1380 E3XDrawRegion_GetWindowOffsetY(TQ3XDrawRegion drawRegion, float *windowOffsetY)
1383 *windowOffsetY = drawRegion->windowOffsetY ;
H A DE3Renderer.h117 TQ3Status E3XDrawRegion_GetWindowOffsetY(TQ3XDrawRegion drawRegion, float *windowOffsetY);
H A DE3DrawContext.h98 float windowOffsetY; member
H A DE3DrawContext.c207 instanceData->drawRegions[0].windowOffsetY = 0.0f;
/dports/x11-wm/compiz/compiz-0.8.8/src/
H A Dpaint.c307 if ((screen->windowOffsetX != 0 || screen->windowOffsetY != 0) && in paintOutputRegion()
313 screen->windowOffsetY, in paintOutputRegion()
392 if ((screen->windowOffsetX != 0 || screen->windowOffsetY != 0) && in paintOutputRegion()
396 screen->windowOffsetY, &offX, &offY); in paintOutputRegion()
H A Dscreen.c1775 s->windowOffsetY = 0; in addScreen()
4450 s->windowOffsetY = y; in setWindowPaintOffset()
/dports/net/freerdp/freerdp-2.5.0/include/freerdp/
H A Dwindow.h200 INT32 windowOffsetY; member
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/dialog/
H A Ddialog.h108 …onster & monster0, u32 available, const bool allowDowngradedMonster, const int32_t windowOffsetY );
H A Ddialog_recrut.cpp215 …Monster & monster0, u32 available, const bool allowDowngradedMonster, const int32_t windowOffsetY ) in RecruitMonster() argument
235 …( ( display.width() - box.width() ) / 2, ( display.height() - box.height() ) / 2 + windowOffsetY ); in RecruitMonster()
/dports/net/freerdp/freerdp-2.5.0/client/Windows/
H A Dwf_rail.c216 windowState->windowOffsetY); in PrintRailWindowState()
450 railWindow->y = windowState->windowOffsetY; in wf_rail_window_common()
547 railWindow->y = windowState->windowOffsetY; in wf_rail_window_common()
/dports/x11-wm/compiz-plugins-extra/compiz-plugins-extra-0.8.8/src/3d/
H A D3d.c527 if ((s->windowOffsetX != 0 || s->windowOffsetY != 0) && in tdPaintViewport()
531 s->windowOffsetY, &offX, &offY); in tdPaintViewport()
/dports/net/freerdp/freerdp-2.5.0/libfreerdp/core/
H A Dwindow.c334 Stream_Read_INT32(s, windowState->windowOffsetY); /* windowOffsetY (4 bytes) */ in update_read_window_state_order()
626 state->windowOffsetX, state->windowOffsetY); in dump_window_state_order()
H A Dupdate.c2372 Stream_Write_INT32(s, stateOrder->windowOffsetY); in update_send_new_or_existing_window()
/dports/graphics/quesa/quesa-1.8/APIincludes/
H A DQuesaRenderer.h2000 float *windowOffsetY
/dports/x11-wm/compiz-plugins-extra/compiz-plugins-extra-0.8.8/src/cubeaddon/
H A Dcubeaddon.c967 s->windowOffsetY, &offX, &offY); in cubeaddonAddWindowGeometry()
1110 s->windowOffsetY, &offX, &offY); in cubeaddonDrawWindow()
1167 s->windowOffsetY, &offX, &offY); in cubeaddonDrawWindowTexture()
/dports/x11-wm/compiz-plugins-main/compiz-plugins-main-0.8.8/src/expo/
H A Dexpo.c1324 s->windowOffsetY, &offX, &offY); in expoAddWindowGeometry()
1394 s->windowOffsetY, &offX, &offY); in expoDrawWindowTexture()
/dports/x11-wm/compiz-plugins-extra/compiz-plugins-extra-0.8.8/src/wallpaper/
H A Dwallpaper.c573 y = s->y - (s->windowOffsetY / s->height); in getBackgroundForViewport()
/dports/x11-wm/compiz-plugins-extra/compiz-plugins-extra-0.8.8/src/animationaddon/
H A Dpolygon.c1431 if ((s->windowOffsetX != 0 || s->windowOffsetY != 0) && in polygonsDrawCustomGeometry()
/dports/net/xrdp-devel/xrdp-0.9.16/neutrinordp/
H A Dxrdp-neutrinordp.c1740 wso.window_offset_y = window_state->windowOffsetY; in lrail_WindowCreate()
/dports/x11-wm/compiz/compiz-0.8.8/include/
H A Dcompiz-core.h2054 int windowOffsetY; member
/dports/x11-drivers/xorgxrdp/xrdp-0.9.17/neutrinordp/
H A Dxrdp-neutrinordp.c1997 wso.window_offset_y = window_state->windowOffsetY; in lrail_WindowCreate()