/dports/games/exult/exult-snapshot-v1.7.0.20211128/ |
H A D | combat.cc | 78 if (!winf) in not_in_melee_range() 560 int weapon_dist = winf ? winf->get_range() : 3; in back_off() 613 int dist = for_projectile ? 1 : winf ? winf->get_range() : 3; in approach_foe() 725 if (!winf) in Get_usable_weapon() 734 winf->get_ammo_consumed(), winf->get_projectile(), in Get_usable_weapon() 814 if (!winf) { in start_strike() 829 else if (winf) { in start_strike() 886 if (winf) in start_strike() 887 sfx = winf->get_sfx(); in start_strike() 888 if (sfx < 0 || !winf) { in start_strike() [all …]
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H A D | actors.cc | 350 if (!winf) { in get_effective_range() 394 if (!winf) in find_weapon_ammo() 469 if (!winf) in Is_weapon_usable() 501 if (!winf) in ready_ammo() 621 if (!winf) in ready_best_weapon() 2864 if (!winf) in reduce_health() 2992 if (!winf) in get_property() 3762 return winf; in get_weapon() 3765 return winf; in get_weapon() 3830 winf = nullptr; in figure_hit_points() [all …]
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H A D | monsters.cc | 426 const Weapon_info *winf = Actor::get_weapon(points, shape, obj); in get_weapon() local 427 if (!winf) { // No readied weapon? in get_weapon() 430 winf = get_info().get_weapon_info(); in get_weapon() 431 if (winf) { in get_weapon() 433 points = winf->get_damage(); in get_weapon() 440 return winf; in get_weapon()
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H A D | effects.cc | 703 const Weapon_info *winf = ShapeID::get_info(weapon).get_weapon_info(); in handle_event() local 704 if (winf && winf->get_rotation_speed()) { in handle_event() 706 int new_frame = sprite.get_framenum() + winf->get_rotation_speed(); in handle_event() 726 bool explodes = (winf && winf->explodes()) || (ainf && ainf->explodes()); in handle_event() 751 bool returns = (winf && winf->returns()) || (ainf && ainf->returns()); in handle_event() 766 if (winf && winf->get_usecode() > 0) in handle_event() 767 ucmachine->call_usecode(winf->get_usecode(), nullptr, in handle_event() 783 if (!winf) in handle_event() 786 int ammo = winf->get_ammo_consumed(); in handle_event()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | objs.cc | 372 const Weapon_info *winf, in get_effective_range() argument 376 if (!winf) in get_effective_range() 378 reach = winf->get_range(); in get_effective_range() 380 int uses = winf ? winf->get_uses() : static_cast<int>(Weapon_info::melee); in get_effective_range() 406 if (!winf) in get_weapon_ammo() 409 int uses = winf->get_uses(); in get_weapon_ammo() 1506 const Weapon_info *winf; in figure_hit_points() local 1513 winf = nullptr; in figure_hit_points() 1527 if (winf) { in figure_hit_points() 1553 if (winf && (winf->get_powers() & Weapon_data::no_damage) == 0) in figure_hit_points() [all …]
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H A D | contain.cc | 759 const Weapon_info *winf = ShapeID::get_info(weapon).get_weapon_info(); in find_weapon_ammo() local 760 if (!winf) in find_weapon_ammo() 762 int family = winf->get_ammo_consumed(); in find_weapon_ammo()
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/dports/audio/csound/csound-6.15.0/Opcodes/ |
H A D | ifd.c | 63 MYFLT *winf, *dwinf; in ifd_init() local 130 winf = (MYFLT *) p->win.auxp; in ifd_init() 148 winf[i] = (MYFLT) (alpha - (1.0 - alpha) * cos(fac * i)); in ifd_init() 152 dwinf[i] = winf[i] - (i + 1 < fftsize ? winf[i + 1] : FL(0.0)); in ifd_init() 153 p->norm += winf[i]; in ifd_init() 263 MYFLT *winf, *dwinf; in tifd_init() local 320 winf = (MYFLT *) p->win.auxp; in tifd_init() 338 winf[i] = (MYFLT) (alpha - (1.0 - alpha) * cos(fac * i)); in tifd_init() 342 dwinf[i] = winf[i] - (i + 1 < fftsize ? winf[i + 1] : FL(0.0)); in tifd_init() 343 p->norm += winf[i]; in tifd_init()
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/dports/math/gap/gap-4.11.0/tst/testinstall/ |
H A D | wordrep.tst | 25 gap> winf:=ObjByExtRep(fam,[1,2^40,2,-10,1,4]);; IsInfBitsAssocWord(winf); 27 gap> ExtRepOfObj(winf); 77 gap> ExponentSums(winf); 79 gap> ExponentSums(winf, 3, 4); 81 gap> ExponentSums(winf, 4, 1); 83 gap> ExponentSums(winf, 0, 1); 85 gap> ExponentSums(winf, 1, 0); 93 gap> words := [w8, w16, w32, winf];;
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/dports/devel/radare2/radare2-5.1.1/libr/main/ |
H A D | rasign2.c | 31 char *winf = r_acp_to_utf8 (fname); in opencore() local 32 rfile = r_core_file_open (c, winf, 0, 0); in opencore() 33 free (winf); in opencore()
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/dports/science/dynare/dynare-4.6.4/tests/dsge-var/ |
H A D | simul_hybrid.mod | 1 var a g mc mrs n pie r rw winf y; 27 rw=rw(-1)+winf-pie;
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H A D | dsgevar_forward_calibrated_lambda.mod | 2 var a g mc mrs n winf pie r rw y; 32 rw=rw(-1)+winf-pie;
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H A D | dsgevar_forward_estimated_lambda.mod | 2 var a g mc mrs n winf pie r rw y; 31 rw=rw(-1)+winf-pie;
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/dports/games/hyperrogue/hyperrogue-12.0f/devmods/ |
H A D | autoplay.cpp | 60 printf("Spam a hazard: %s\n", winf[hazard].name); in randomCheat() 116 printf("Randomizing wparam on %s at %p\n", winf[ct->wall].name, (void *)ct); in randomCheat() 207 printf("on a wall-type die: %s\n", winf[cwt.at->wall].name); in noteUnusualSituations() 237 … printf("ERROR: The round table of camelot is interrupted by a cell of %s\n", winf[c->wall].name); in isAnythingWrong()
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/dports/games/wesnoth/wesnoth-1.14.17/data/tools/pywmlx/state/ |
H A D | machine.py | 218 winf = '[lua]: ' + _pending_luafuncname 219 loc_wmlinfos.append(winf) 269 winf = _pending_winfotype + '=' + self.wmlstring 270 pywmlx.nodemanip.addWmlInfo(winf)
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/dports/math/gretl/gretl-2021d/win32/windist/ |
H A D | mkiss.sh.in | 23 winf=`echo $f | sed s+/+'\\\'+g`
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/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | flags.cpp | 14 const inline flagtype& classflag(eWall w) { return winf[w].flags; } in classflag() 138 return winf[mirrored ? waMirror : waCloud].color; in mirrorcolor() 201 return winf[c->wall].snakelevel; in snakelevel() 207 return winf[c->wall].sg; in slimegroup() 343 return winf[c->wall].glyph == '#' || c->wall == waClosedGate; in highwall()
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H A D | celldrawer.cpp | 93 wcol = fcol = winf[c->wall].color; in setcolors() 96 wcol = fcol = winf[waMineUnknown].color; in setcolors() 355 fcol = winf[waCanopy].color; in setcolors() 657 col = winf[waRed1+i].color; in getSnakelevColor() 933 int vcol = winf[waVinePlant].color; in draw_halfvine() 945 int vcol = winf[waVinePlant].color; in draw_halfvine() 1302 char xch = winf[c->wall].glyph; in draw_features() 1472 color_t col = winf[waGlass].color; in draw_features() 1582 color_t col = winf[c->wall].color; in draw_features() 2364 moncol = winf[c->wall].color; in draw_monster_full() [all …]
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H A D | colors.cpp | 60 c = gradient(c, winf[waMirror].color, 0, 0.5, 1); in darkened() 62 c = gradient(c, winf[waCloud].color, 0, 0.5, 1); in darkened()
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H A D | help.cpp | 554 string s = helptitle(XLATN(winf[w].name), winf[w].color); in generateHelpForWall() 556 s += XLAT(winf[w].help); in generateHelpForWall() 944 out += ", "; out += XLAT1(winf[c->wall].name); in describeMouseover()
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H A D | mapeffects.cpp | 147 drawParticles(c, c->wall == waFire ? 0xC00000 : winf[c->wall].color, 10, 50); in useup() 378 addMessage(XLAT("%The1 burns!", winf[c->wall].name)); in makeflame() 885 drawParticles(cf, winf[waWeakBranch].color, 4); in destroyWeakBranch() 893 drawParticles(cf, winf[waWeakBranch].color, 4); in destroyWeakBranch() 1015 if(c2->wall != ow && ow) drawParticles(c2, winf[ow].color, 16); in explodeAround()
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/dports/math/octave/octave-6.4.0/scripts/linear-algebra/ |
H A D | normest1.m | 341 %! [nminf, vinf, winf] = normest1 (A', 6); 345 %! assert (norm (winf, 1), nminf * norm (vinf, 1), -2*eps); 351 %! [nminf, vinf, winf] = normest1 (A', 6); 355 %! assert (norm (winf, 1), nminf * norm (vinf, 1), -2*eps); 365 %! [nminf, vinf, winf] = normest1 (A', 6); 369 %! assert (norm (winf, 1), nminf * norm (vinf, 1), -2*eps);
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | player.cpp | 373 weaponinfo_t *winf = &weaponInfo[candidate][pclass]; in P_MaybeChangeWeapon() local 376 if(!(winf->mode[lvl].gameModeBits & gameModeBits)) in P_MaybeChangeWeapon() 388 if(!winf->mode[lvl].ammoType[ammotype]) in P_MaybeChangeWeapon() 394 player->ammo[ammotype].owned < winf->mode[0].perShot[ammotype]) in P_MaybeChangeWeapon() 401 if(player->ammo[ammotype].owned < winf->mode[lvl].perShot[ammotype]) in P_MaybeChangeWeapon() 439 weaponinfo_t *winf = &weaponInfo[candidate][pclass]; in P_MaybeChangeWeapon() local 442 if(!(winf->mode[lvl].gameModeBits & gameModeBits)) in P_MaybeChangeWeapon() 471 weaponinfo_t *winf = &weaponInfo[candidate][pclass]; in P_MaybeChangeWeapon() local 474 if(!(winf->mode[lvl].gameModeBits & gameModeBits)) in P_MaybeChangeWeapon() 482 if(!(winf->mode[lvl].ammoType[ammo])) in P_MaybeChangeWeapon()
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/dports/multimedia/xine/xine-ui-0.99.12/src/xitk/xine-toolkit/ |
H A D | _xitk.h | 235 int xitk_get_window_info(xitk_register_key_t key, window_info_t *winf);
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H A D | xitk.c | 1324 int xitk_get_window_info(xitk_register_key_t key, window_info_t *winf) { in xitk_get_window_info() argument 1337 winf->window = fx->window; in xitk_get_window_info() 1340 winf->name = strdup(fx->name); in xitk_get_window_info() 1348 winf->x = fx->new_pos.x; in xitk_get_window_info() 1349 winf->y = fx->new_pos.y; in xitk_get_window_info() 1350 winf->height = fx->height; in xitk_get_window_info() 1351 winf->width = fx->width; in xitk_get_window_info()
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/dports/games/hyperrogue/hyperrogue-12.0f/rogueviz/ |
H A D | bringris.cpp | 1118 if(c1->wall == waBarrier) wcol = winf[waBarrier].color; in draw_all_noray() 1557 …displaystr(xstart + vid.fsize, vid.yres - vid.fsize * 1, 0, vid.fsize, its(isize(level)), winf[waB… in run() 1560 …ize, vid.yres - vid.fsize * 16, 0, vid.fsize, "LEVELS " + its(completed), winf[waBarrier].color, 0… in run() 1561 ….fsize, vid.yres - vid.fsize * 15, 0, vid.fsize, "BRICKS " + its(bricks), winf[waBarrier].color, 0… in run() 1562 …id.fsize, vid.yres - vid.fsize * 14, 0, vid.fsize, "CUBES " + its(cubes), winf[waBarrier].color, 0… in run() 1564 …ize, vid.yres - vid.fsize * 13, 0, vid.fsize, "SCORE " + fts(int(score)), winf[waBarrier].color, 0… in run() 1568 …displaystr(xstart + vid.fsize, vid.yres - vid.fsize * 27, 0, vid.fsize, "NEXT:", winf[waBarrier].c… in run()
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