Searched refs:wingMate2Ejects (Results 1 – 5 of 5) sorted by relevance
50 int wingMate2Ejects; member
194 &game.wingMate1Ejects, &game.wingMate2Ejects, in save_load()307 game.wingMate2Ejects, game.totalOtherKills, game.shieldPickups, in save()
342 snprintf(string, STRMAX_SHORT, _("Ejections : %d"), game.wingMate2Ejects); in intermission_setStatusLines()
1996 game.wingMate2Ejects++; in alien_destroy()
95 game.wingMate1Ejects = game.wingMate2Ejects = 0; in game_init()