Home
last modified time | relevance | path

Searched refs:workers_to_create (Results 1 – 2 of 2) sorted by relevance

/dports/devel/p5-AnyEvent-Task/AnyEvent-Task-0.801/lib/AnyEvent/Task/
H A DClient.pm53 my $workers_to_create = $self->{min_workers} - $self->{total_workers};
54 if ($workers_to_create <= 0) {
55 $workers_to_create = 0;
56 …$workers_to_create = 1 unless keys %{$self->{available_workers}} || keys %{$self->{connecting_work…
59 for (1 .. $workers_to_create) {
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_map.cc6141 workers_to_create; // Lua table sorting order is not deterministic and may cause desyncs in make_expedition() local
6161 workers_to_create[index] = amount; in make_expedition()
6169 for (auto& pair : workers_to_create) { in make_expedition()