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Searched refs:world_pixels_corrected (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/RenderOther/
H A Dscreen.cpp88 SDL_Surface *world_pixels_corrected = NULL; variable
271 if (world_pixels_corrected) in Initialize()
272 SDL_FreeSurface(world_pixels_corrected); in Initialize()
275 world_pixels_corrected = NULL; in Initialize()
576 if (world_pixels_corrected) { in reallocate_world_pixels()
577 SDL_FreeSurface(world_pixels_corrected); in reallocate_world_pixels()
578 world_pixels_corrected = NULL; in reallocate_world_pixels()
603world_pixels_corrected = SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, world_pixels->format->… in reallocate_world_pixels()
1625 apply_gamma(world_pixels, world_pixels_corrected); in update_screen()
1626 s = world_pixels_corrected; in update_screen()