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Searched refs:worldname (Results 1 – 25 of 70) sorted by relevance

123

/dports/games/freeminer/freeminer-0.4.10.4/builtin/mainmenu/
H A Ddlg_create_world.lua85 local worldname = fields["te_world_name"]
89 worldname ~= "" then
93 if not menudata.worldlist:uid_exists_raw(worldname) then
95 message = core.create_world(worldname,gameindex)
97 message = fgettext("A world named \"$1\" already exists", worldname)
112 menudata.worldlist:raw_index_by_uid(worldname))
H A Dinit.lua324 local worldname = fields["te_world_name"]
328 worldname ~= "" then
332 if not filterlist.uid_exists_raw(worldlist,worldname) then
334 message = core.create_world(worldname,gameindex)
336 message = fgettext("A world named \"$1\" already exists", worldname)
349 filterlist.raw_index_by_uid(worldlist,worldname))
/dports/games/minetest/minetest-5.4.1/builtin/mainmenu/
H A Ddlg_create_world.lua18 local worldname = ""
326 ";" .. core.formspec_escape(worldname) .. "]" ..
362 local worldname = fields["te_world_name"]
369 if worldname == "" then
377 worldname = "world" .. worldnum_max + 1
383 if not menudata.worldlist:uid_exists_raw(worldname) then
385 message = core.create_world(worldname,gameindex)
387 message = fgettext("A world named \"$1\" already exists", worldname)
400 menudata.worldlist:raw_index_by_uid(worldname))
409 worldname = fields.te_world_name
[all …]
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dworldfactory.cpp70 return worldname; in get_next_valid_worldname()
196 std::string worldname; in make_new_world() local
199 worldname = "TUTORIAL"; in make_new_world()
202 worldname = "DEFENSE"; in make_new_world()
210 if( has_world( worldname ) ) { in make_new_world()
215 special_world->world_name = worldname; in make_new_world()
300 std::string worldname; in init() local
307 all_worlds[worldname]->world_name = worldname; in init()
1378 if( worldname.empty() ) { in show_worldgen_tab_confirm()
1429 worldname = wrap.str(); in show_worldgen_tab_confirm()
[all …]
H A Dworldfactory.h121 void remove_world( const std::string &worldname );
129 void delete_world( const std::string &worldname, bool delete_folder );
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dworldfactory.cpp70 return worldname; in get_next_valid_worldname()
196 std::string worldname; in make_new_world() local
199 worldname = "TUTORIAL"; in make_new_world()
202 worldname = "DEFENSE"; in make_new_world()
210 if( has_world( worldname ) ) { in make_new_world()
215 special_world->world_name = worldname; in make_new_world()
300 std::string worldname; in init() local
307 all_worlds[worldname]->world_name = worldname; in init()
1378 if( worldname.empty() ) { in show_worldgen_tab_confirm()
1429 worldname = wrap.str(); in show_worldgen_tab_confirm()
[all …]
H A Dworldfactory.h121 void remove_world( const std::string &worldname );
129 void delete_world( const std::string &worldname, bool delete_folder );
/dports/net/tinyfugue/tf-50b8/src/
H A Dsocket.h49 extern int is_connected(const char *worldname);
50 extern int is_open(const char *worldname);
51 extern int nactive(const char *worldname);
59 extern const char *world_info(const char *worldname, const char *fieldname);
H A Dsocket.c3479 world = worldname ? find_world(worldname) : xworld(); in world_info()
3491 result = worldname ? world->host : world->sock->host; in world_info()
3513 int is_open(const char *worldname) in is_open() argument
3517 if (!worldname || !*worldname) { in is_open()
3520 } else if (!(w = find_world(worldname))) { in is_open()
3527 int is_connected(const char *worldname) in is_connected() argument
3531 if (!worldname || !*worldname) { in is_connected()
3534 } else if (!(w = find_world(worldname))) { in is_connected()
3540 int nactive(const char *worldname) in nactive() argument
3544 if (!worldname || !*worldname) in nactive()
[all …]
/dports/net/tinyfugue-devel/tinyfugue-5.1.3/src/
H A Dsocket.h56 extern int is_connected(const char *worldname);
57 extern int is_open(const char *worldname);
58 extern int nactive(const char *worldname);
66 extern const char *world_info(const char *worldname, const char *fieldname);
H A Dtfpython.c75 const char *string, *worldname=NULL; in tf_send() local
77 if( !PyArg_ParseTuple( pArgs, "s|s", &string, &worldname ) ) { in tf_send()
81 handle_send_function( CS(buf), worldname ? worldname : "" , "" ); in tf_send()
H A Dsocket.c4023 world = worldname ? find_world(worldname) : xworld(); in world_info()
4035 result = worldname ? world->host : world->sock->host; in world_info()
4057 int is_open(const char *worldname) in is_open() argument
4061 if (!worldname || !*worldname) { in is_open()
4064 } else if (!(w = find_world(worldname))) { in is_open()
4071 int is_connected(const char *worldname) in is_connected() argument
4075 if (!worldname || !*worldname) { in is_connected()
4078 } else if (!(w = find_world(worldname))) { in is_connected()
4084 int nactive(const char *worldname) in nactive() argument
4088 if (!worldname || !*worldname) in nactive()
[all …]
/dports/games/golddig/golddigC3.1/
H A Dmakelev.c58 worldname = DEFWORLD;
109 worldname = argv[i];
H A Dshared.c511 worldname, levelnum); in load_level()
517 snprintf(buf, sizeof(buf), "%s/%s%03d", LIB, worldname, levelnum); in load_level()
608 snprintf(buf, sizeof(buf), "%s/%s%03d", dir, worldname, levelnum); in save_level()
614 snprintf(buf, sizeof(buf), "%s/%s%03d", LIB, worldname, levelnum); in save_level()
H A Dgolddig.c237 worldname = DEFWORLD;
307 worldname = argv[i];
H A Dgolddig.h27 GOLDDIG_EXTERN char *worldname; /* Name of world (set of levels) */ variable
/dports/games/nexuiz/Nexuiz/sources/darkplaces/
H A Dworld.h78 void World_PrintAreaStats(world_t *world, const char *worldname);
H A Dworld.c69 void World_PrintAreaStats(world_t *world, const char *worldname) in World_PrintAreaStats() argument
71 …ck stats: %d calls %d nodes (%f per call) %d entities (%f per call)\n", worldname, world->areagrid… in World_PrintAreaStats()
/dports/games/xonotic/Xonotic/source/darkplaces/
H A Dworld.h107 void World_PrintAreaStats(world_t *world, const char *worldname);
H A Dcl_parse.c486 strlcpy(cl.worldname, cl.worldmodel->name, sizeof(cl.worldname)); in CL_SetupWorldModel()
487 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_SetupWorldModel()
490 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_SetupWorldModel()
493 …World_SetSize(&cl.world, cl.worldname, cl.worldmodel->normalmins, cl.worldmodel->normalmaxs, prog); in CL_SetupWorldModel()
1797 strlcpy(cl.worldname, "", sizeof(cl.worldname)); in CL_ParseServerInfo()
1800 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo()
1862 strlcpy(cl.worldname, cl.model_name[1], sizeof(cl.worldname)); in CL_ParseServerInfo()
1863 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_ParseServerInfo()
1866 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo()
H A Dsv_main.c2892 … sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, s[0] == '*' ? sv.worldname : NULL); in SV_ModelIndex()
2899 sv.models[i] = Mod_FindName (sv.model_precache[i], s[0] == '*' ? sv.worldname : NULL); in SV_ModelIndex()
2904 … sv.models[i] = Mod_ForName (sv.model_precache[i], true, false, s[0] == '*' ? sv.worldname : NULL); in SV_ModelIndex()
3251 char modelname[sizeof(sv.worldname)]; in SV_SpawnServer()
3375 strlcpy(sv.worldname, modelname, sizeof(sv.worldname)); in SV_SpawnServer()
3376 FS_StripExtension(sv.worldname, sv.worldnamenoextension, sizeof(sv.worldnamenoextension)); in SV_SpawnServer()
3379 Cvar_SetQuick(&sv_worldname, sv.worldname); in SV_SpawnServer()
3425 World_SetSize(&sv.world, sv.worldname, sv.worldmodel->normalmins, sv.worldmodel->normalmaxs, prog); in SV_SpawnServer()
3431 strlcpy(sv.model_precache[1], sv.worldname, sizeof(sv.model_precache[1])); in SV_SpawnServer()
3435 sv.models[i+1] = Mod_ForName (sv.model_precache[i+1], false, false, sv.worldname); in SV_SpawnServer()
[all …]
/dports/games/darkplaces/darkplaces/
H A Dworld.h107 void World_PrintAreaStats(world_t *world, const char *worldname);
H A Dcl_parse.c486 strlcpy(cl.worldname, cl.worldmodel->name, sizeof(cl.worldname)); in CL_SetupWorldModel()
487 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_SetupWorldModel()
490 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_SetupWorldModel()
493 …World_SetSize(&cl.world, cl.worldname, cl.worldmodel->normalmins, cl.worldmodel->normalmaxs, prog); in CL_SetupWorldModel()
1797 strlcpy(cl.worldname, "", sizeof(cl.worldname)); in CL_ParseServerInfo()
1800 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo()
1862 strlcpy(cl.worldname, cl.model_name[1], sizeof(cl.worldname)); in CL_ParseServerInfo()
1863 FS_StripExtension(cl.worldname, cl.worldnamenoextension, sizeof(cl.worldnamenoextension)); in CL_ParseServerInfo()
1866 Cvar_SetQuick(&cl_worldname, cl.worldname); in CL_ParseServerInfo()
/dports/games/cake/cake_src/cake/
H A Dq3bsp.h408 char* worldname; variable
H A Dq3bsp.cpp92 worldname = NULL; in Q3BSP()
189 if (worldname) delete [] worldname; worldname = NULL; in ~Q3BSP()
450 if (worldname) delete [] worldname; in SetWorldName()
452 worldname = new char[l]; in SetWorldName()
453 memset(worldname, '\0', l); in SetWorldName()
454 strcpy(worldname, name); in SetWorldName()
2396 if (worldname) in DisplayLoadingMessage()
2398 gOver->String(worldname, in DisplayLoadingMessage()
2400 (float) (gRender->GetWidth()-SMALL_CHAR_WIDTH*strlen(worldname))/2.f, in DisplayLoadingMessage()

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