/dports/biology/avida/avida-2.12.4-src/avida-core/source/main/ |
H A D | cOrgSensor.cc | 205 const int target_x = target_org_cell % worldx; in FindOrg() 206 const int target_y = target_org_cell / worldx; in FindOrg() 336 cCoords center_cell(cell % worldx, cell / worldx); in WalkCells() 345 cCoords faced_cell(faced_cell_int % worldx, faced_cell_int / worldx); in WalkCells() 369 worldBounds.max_x = worldx - 1; in WalkCells() 423 tot_bounds.min_x = worldx; in WalkCells() 425 tot_bounds.max_x = -1 * worldx; in WalkCells() 728 const int org_x = cell_id % worldx; in GetMinDist() 729 const int org_y = cell_id / worldx; in GetMinDist() 816 const int org_x = cell_id % worldx; in GetMaxDist() [all …]
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H A D | cGradientCount.cc | 115 ResetGradRes(m_world->GetDefaultContext(), worldx, worldy); in cGradientCount() 815 void cGradientCount::ResetGradRes(cAvidaContext& ctx, int worldx, int worldy) in ResetGradRes() argument 841 ResizeClear(worldx, worldy, m_geometry); in ResetGradRes() 918 const int worldx = GetX(); in BuildProbabilisticRes() local 920 int world_size = worldx * worldy; in BuildProbabilisticRes() 928 if (x == -1) m_peakx = ctx.GetRandom().GetUInt(0, worldx); in BuildProbabilisticRes() 937 Element(m_peaky * worldx + m_peakx).SetAmount(m_initial_plat); in BuildProbabilisticRes() 941 else m_prob_res_cells[cells_used] = m_peaky * worldx + m_peakx; in BuildProbabilisticRes() 945 cell_id_array.Swap(m_peaky * worldx + m_peakx, max_idx--); in BuildProbabilisticRes() 965 int this_x = cell_id % worldx; in BuildProbabilisticRes() [all …]
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H A D | cOrgSensor.h | 98 …int GetMinDist(cAvidaContext& ctx, const int worldx, sBounds& bounds, const int cell_id, const int… 100 …int GetMaxDist(const int worldx, const int cell_id, const int distance_sought, sBounds& res_bounds…
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H A D | cSpatialResCount.h | 149 …virtual void ResetGradRes(cAvidaContext& ctx, int worldx, int worldy) { (void)ctx, (void)worldx, (… in ResetGradRes() argument
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H A D | cGradientCount.h | 117 … int worldx, int worldy, int geometry,int halo, int halo_inner_radius, int halo_width, 168 void ResetGradRes(cAvidaContext& ctx, int worldx, int worldy);
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/dports/science/gnudatalanguage/gdl-1.0.1/src/ |
H A D | gdlgstream.hpp | 607 inline void NormToWorld(PLFLT normx, PLFLT normy, PLFLT &worldx, PLFLT &worldy) in NormToWorld() argument 613 worldx=s1*(normx-theBox.nx1)+s2; in NormToWorld() 620 inline void NormedDeviceToWorld(PLFLT normx, PLFLT normy, PLFLT &worldx, PLFLT &worldy) in NormedDeviceToWorld() argument 626 worldx=s1*(normx-theBox.ndx1)+s2; in NormedDeviceToWorld() 633 inline void WorldToNorm(PLFLT worldx, PLFLT worldy, PLFLT &normx, PLFLT &normy) in WorldToNorm() argument 639 normx=s1*(worldx-theBox.wx1)+s2; in WorldToNorm() 652 normx=s1*(worldx-theBox.wx1)+s2; in WorldToNormedDevice() 660 inline void DeviceToWorld(PLFLT devx, PLFLT devy, PLFLT &worldx, PLFLT &worldy) in DeviceToWorld() argument 665 NormedDeviceToWorld(normx, normy, worldx, worldy); in DeviceToWorld() 668 inline void WorldToDevice(PLFLT worldx, PLFLT worldy, PLFLT &devx, PLFLT &devy) in WorldToDevice() argument [all …]
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/dports/misc/visp/visp-3.4.0/3rdparty/apriltag/common/ |
H A D | homography.cpp | 71 double worldx = c[0] - x_cx; in homography_compute() local 76 double a03 = -worldx; in homography_compute() 79 double a06 = worldx*imagey; in homography_compute() 105 double a10 = worldx; in homography_compute() 108 double a16 = -worldx*imagex; in homography_compute() 134 double a20 = -worldx*imagey; in homography_compute() 137 double a23 = worldx*imagex; in homography_compute()
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/dports/lang/fpc-source/fpc-3.2.2/tests/test/units/system/ |
H A D | tstring.pp | 637 position:=Pos('worldx',str1); 642 position:=Pos('worldx',str1); 668 position:=Pos('worldx',str2); 673 position:=Pos('worldx',str2); 700 position:=Pos('worldx',str3); 705 position:=Pos('worldx',str3); 760 position:=Pos('worldx',str1,3); 765 position:=Pos('worldx',str1,3); 806 position:=Pos('worldx',str2,3); 811 position:=Pos('worldx',str2,3); [all …]
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/dports/lang/fpc-source/fpc-3.2.2/tests/test/jvm/ |
H A D | tstring.pp | 649 position:=Pos('worldx',str1); 654 position:=Pos('worldx',str1); 680 position:=Pos('worldx',str2); 685 position:=Pos('worldx',str2); 712 position:=Pos('worldx',str3); 717 position:=Pos('worldx',str3); 772 position:=Pos('worldx',str1,3); 777 position:=Pos('worldx',str1,3); 818 position:=Pos('worldx',str2,3); 823 position:=Pos('worldx',str2,3); [all …]
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/examples/ |
H A D | liquid.py | 132 for drop, ((worldx, worldy), (mx, my), (mvx, mvy)) in list(info.items()): 133 hx = int((worldx / dx) * hash_width) 213 for drop, (worldx, worldy) in info: 214 hx = int((worldx / dx) * hash_width)
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/dports/graphics/libgnomecanvasmm26/libgnomecanvasmm-2.26.0/libgnomecanvas/libgnomecanvasmm/ |
H A D | canvas.h | 320 void window_to_world (double winx,double winy, double& worldx,double& worldy) const; 332 void world_to_window (double worldx, double worldy, double& winx, double& winy) const;
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H A D | canvas.cc | 477 void Canvas::window_to_world(double winx, double winy, double& worldx, double& worldy) const in window_to_world() argument 479 gnome_canvas_window_to_world(const_cast<GnomeCanvas*>(gobj()), winx, winy, &(worldx), &(worldy)); in window_to_world() 482 void Canvas::world_to_window(double worldx, double worldy, double& winx, double& winy) const in world_to_window() argument 484 gnome_canvas_world_to_window(const_cast<GnomeCanvas*>(gobj()), worldx, worldy, &(winx), &(winy)); in world_to_window()
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/dports/audio/ganv/ganv-1.8.0/ganv/ |
H A D | Canvas.hpp | 85 METHOD4(ganv_canvas, window_to_world, double, winx, double, winy, double*, worldx, double*, worldy) 86 METHOD4(ganv_canvas, world_to_window, double, worldx, double, worldy, double*, winx, double*, winy)
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H A D | canvas.h | 317 double* worldx, 332 double worldx,
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/dports/games/cube/cube_source/src/ |
H A D | renderextras.cpp | 216 double worldx = 0, worldy = 0, worldz = 0; in readdepth() local 217 gluUnProject(w/2, h/2, depthcorrect(cursordepth), mm, pm, viewport, &worldx, &worldz, &worldy); in readdepth() 218 worldpos.x = (float)worldx; in readdepth()
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/dports/x11-fm/nautilus/nautilus-41.1/eel/ |
H A D | eel-canvas.h | 462 double winx, double winy, double *worldx, double *worldy); 466 double worldx, double worldy, double *winx, double *winy);
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/dports/x11-fm/caja/caja-1.26.0/eel/ |
H A D | eel-canvas.h | 521 double winx, double winy, double *worldx, double *worldy); 525 double worldx, double worldy, double *winx, double *winy);
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/dports/x11-fm/nemo/nemo-4.8.3/eel/ |
H A D | eel-canvas.h | 511 double winx, double winy, double *worldx, double *worldy); 515 double worldx, double worldy, double *winx, double *winy);
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/dports/graphics/libgnomecanvas/libgnomecanvas-2.30.3/libgnomecanvas/ |
H A D | gnome-canvas.h | 600 double winx, double winy, double *worldx, double *worldy); 604 double worldx, double worldy, double *winx, double *winy);
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/dports/mail/evolution/evolution-3.42.1/src/libgnomecanvas/ |
H A D | gnome-canvas.h | 481 gdouble winx, gdouble winy, gdouble *worldx, gdouble *worldy); 485 gdouble worldx, gdouble worldy, gdouble *winx, gdouble *winy);
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/dports/biology/avida/avida-2.12.4-src/avida-core/source/cpu/ |
H A D | cHardwareExperimental.cc | 3398 const int target_x = target_org_cell % worldx; in Inst_RotateOrgID() 3399 const int target_y = target_org_cell / worldx; in Inst_RotateOrgID() 3490 const int target_x = target_org_cell % worldx; in Inst_RotateAwayOrgID() 4122 if (max_x >= worldx - 1) max_x = worldx - 1; in Inst_GetLocOrgDensity() 4132 const int ul = min_y * worldx + min_x; in Inst_GetLocOrgDensity() 4137 int cellid = ul + i + (j * worldx); in Inst_GetLocOrgDensity() 4203 if (max_x >= worldx - 1) max_x = worldx - 1; in Inst_GetFacedOrgDensity() 4210 const int ul = min_y * worldx + min_x; in Inst_GetFacedOrgDensity() 4215 int cellid = ul + i + (j * worldx); in Inst_GetFacedOrgDensity() 4217 int x_offset = (cellid % worldx) - org_x; in Inst_GetFacedOrgDensity() [all …]
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/dports/games/orbital_eunuchs_sniper/orbital_eunuchs_sniper-1.30/src/ |
H A D | ai.cpp | 711 float worldx = Game.MouseX + Game.WobbleX + Game.CenterX + 320 * Game.CoordScale; in shoot() local 721 if (Game.characters[i].mX > worldx - 1 && in shoot() 722 Game.characters[i].mX < worldx + 1 && in shoot() 761 Game.characters[slot].mX = worldx; in shoot()
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/dports/x11-toolkits/guile-gnome-platform/guile-gnome-platform-2.16.5/libgnomecanvas/doc/ |
H A D | defuns-gnome-canvas.xml.texi | 323 …>}) (winx@tie{}@code{double}) (winy@tie{}@code{double}) @result{}@tie{} (worldx@tie{}@code{double}… 338 @item worldx 348 @deffn Function gnome-canvas-world-to-window (self@tie{}@code{<gnome-canvas>}) (worldx@tie{}@code{… 356 @item worldx
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/dports/graphics/libgnomecanvasmm26/libgnomecanvasmm-2.26.0/libgnomecanvas/src/ |
H A D | canvas.hg | 122 …_WRAP_METHOD(void window_to_world (double winx,double winy, double& worldx,double& worldy) const, … 127 …_WRAP_METHOD(void world_to_window (double worldx, double worldy, double& winx, double& winy) const…
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/dports/x11/xscreensaver/xscreensaver-5.44/hacks/ |
H A D | speedmine.c | 174 double worldx[TERRAIN_LENGTH][TERRAIN_BREADTH]; member 290 xx = (st->worldx[i][jj]-(st->vertigo*xcc))/zfactor; in perspective() 342 st->worldx[i][j] = x/2 * st->costab[j*TB_MUL] - in wrap_tunnel() 879 index += (int)((st->worldx[i][j] - st->worldx[in][j]) / 40); in render_quads() 947 index += (int)((st->worldx[i][j] - st->worldx[in][j]) / 40); in render_pentagons()
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