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Searched refs:wpassed_pawn_mask (Results 1 – 4 of 4) sorted by relevance

/dports/games/KnightCap/Export/
H A Deval.c173 b->wpassed_pawn_mask &= ~(1<<pi); in eval_white_pawn()
235 b->wpassed_pawn_mask |= (1<<pi); in eval_white_pawn()
2338 (b->wpassed_pawn_mask & (1<<b->pboard[last_to+SOUTH])) && in eval_etype()
2351 (b->wpassed_pawn_mask & (1<<b->pboard[last_from+SOUTH])) && in eval_etype()
2368 b->piece_change |= b->wpassed_pawn_mask; in eval_etype()
2445 b->piece_change |= (b->wpassed_pawn_mask | b->bpassed_pawn_mask); in eval_etype()
H A Dboard.c58 b->wpassed_pawn_mask &= mask; in remove_piece()
520 b->wpassed_pawn_mask = 0; in create_pboard()
H A Dknightcap.h427 uint32 wpassed_pawn_mask; /* a mask of all the white passed pawns */ member
H A Dmove.c103 (b->wpassed_pawn_mask & (1<<b->pboard[b->last_move.to])) && in depth_extensions()
465 if (b->wpassed_pawn_mask) { in quiesce()
466 pieces = b->wpassed_pawn_mask; in quiesce()