Searched refs:wpassed_pawn_mask (Results 1 – 4 of 4) sorted by relevance
173 b->wpassed_pawn_mask &= ~(1<<pi); in eval_white_pawn()235 b->wpassed_pawn_mask |= (1<<pi); in eval_white_pawn()2338 (b->wpassed_pawn_mask & (1<<b->pboard[last_to+SOUTH])) && in eval_etype()2351 (b->wpassed_pawn_mask & (1<<b->pboard[last_from+SOUTH])) && in eval_etype()2368 b->piece_change |= b->wpassed_pawn_mask; in eval_etype()2445 b->piece_change |= (b->wpassed_pawn_mask | b->bpassed_pawn_mask); in eval_etype()
58 b->wpassed_pawn_mask &= mask; in remove_piece()520 b->wpassed_pawn_mask = 0; in create_pboard()
427 uint32 wpassed_pawn_mask; /* a mask of all the white passed pawns */ member
103 (b->wpassed_pawn_mask & (1<<b->pboard[b->last_move.to])) && in depth_extensions()465 if (b->wpassed_pawn_mask) { in quiesce()466 pieces = b->wpassed_pawn_mask; in quiesce()