Searched refs:write_world (Results 1 – 6 of 6) sorted by relevance
41 bool write_world = false; variable123 write_world = true; in command()137 if (write_world) { in simLoop()143 write_world = false; in simLoop()
71 static int write_world = 0; variable339 write_world = 1; in command()448 if (write_world) { in simLoop()454 write_world = 0; in simLoop()
118 static int write_world = 0; variable446 write_world = 1; in command()560 if (write_world) { in simLoop()566 write_world = 0; in simLoop()
142 static int write_world = 0; variable442 write_world = 1; in command()531 if (write_world) { in simLoop()537 write_world = 0; in simLoop()
158 static void write_world();883 write_world( cfP ); in main_loop()1627 write_world( fP ) in write_world() function
29 static void write_world(void);296 write_world(); in write_game_module()856 write_world(void) in write_world() function