Searched refs:x1offset (Results 1 – 9 of 9) sorted by relevance
/dports/databases/libgda5/libgda-5.2.10/tools/browser/canvas/ |
H A D | browser-canvas-utility.c | 523 gdouble x1offset, x2offset; /* offsets for the horizontal part of the lines */ 548 x1offset = 2 * sq; 555 x1offset = - 2 * sq; 562 x1offset = -2 * sq; 568 x1offset = 2 * sq; 577 points->coords[2] = x1 + x1offset;
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/dports/databases/libgda5-ui/libgda-5.2.10/tools/browser/canvas/ |
H A D | browser-canvas-utility.c | 523 gdouble x1offset, x2offset; /* offsets for the horizontal part of the lines */ in browser_canvas_util_compute_connect_shapes() local 548 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 555 x1offset = - 2 * sq; in browser_canvas_util_compute_connect_shapes() 562 x1offset = -2 * sq; in browser_canvas_util_compute_connect_shapes() 568 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 577 points->coords[2] = x1 + x1offset; in browser_canvas_util_compute_connect_shapes()
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/dports/databases/libgda5-postgresql/libgda-5.2.10/tools/browser/canvas/ |
H A D | browser-canvas-utility.c | 523 gdouble x1offset, x2offset; /* offsets for the horizontal part of the lines */ in browser_canvas_util_compute_connect_shapes() local 548 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 555 x1offset = - 2 * sq; in browser_canvas_util_compute_connect_shapes() 562 x1offset = -2 * sq; in browser_canvas_util_compute_connect_shapes() 568 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 577 points->coords[2] = x1 + x1offset; in browser_canvas_util_compute_connect_shapes()
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/dports/databases/libgda5-ldap/libgda-5.2.10/tools/browser/canvas/ |
H A D | browser-canvas-utility.c | 523 gdouble x1offset, x2offset; /* offsets for the horizontal part of the lines */ in browser_canvas_util_compute_connect_shapes() local 548 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 555 x1offset = - 2 * sq; in browser_canvas_util_compute_connect_shapes() 562 x1offset = -2 * sq; in browser_canvas_util_compute_connect_shapes() 568 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 577 points->coords[2] = x1 + x1offset; in browser_canvas_util_compute_connect_shapes()
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/dports/databases/libgda5-bdb/libgda-5.2.10/tools/browser/canvas/ |
H A D | browser-canvas-utility.c | 523 gdouble x1offset, x2offset; /* offsets for the horizontal part of the lines */ 548 x1offset = 2 * sq; 555 x1offset = - 2 * sq; 562 x1offset = -2 * sq; 568 x1offset = 2 * sq; 577 points->coords[2] = x1 + x1offset;
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/dports/databases/libgda5-mysql/libgda-5.2.10/tools/browser/canvas/ |
H A D | browser-canvas-utility.c | 523 gdouble x1offset, x2offset; /* offsets for the horizontal part of the lines */ in browser_canvas_util_compute_connect_shapes() local 548 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 555 x1offset = - 2 * sq; in browser_canvas_util_compute_connect_shapes() 562 x1offset = -2 * sq; in browser_canvas_util_compute_connect_shapes() 568 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 577 points->coords[2] = x1 + x1offset; in browser_canvas_util_compute_connect_shapes()
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/dports/databases/libgda5-jdbc/libgda-5.2.10/tools/browser/canvas/ |
H A D | browser-canvas-utility.c | 523 gdouble x1offset, x2offset; /* offsets for the horizontal part of the lines */ in browser_canvas_util_compute_connect_shapes() local 548 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 555 x1offset = - 2 * sq; in browser_canvas_util_compute_connect_shapes() 562 x1offset = -2 * sq; in browser_canvas_util_compute_connect_shapes() 568 x1offset = 2 * sq; in browser_canvas_util_compute_connect_shapes() 577 points->coords[2] = x1 + x1offset; in browser_canvas_util_compute_connect_shapes()
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/dports/games/flightgear-data/fgdata/Compositor/Shaders/ALS/ |
H A D | noise.frag | 155 float x1offset = 2.0 * (rand2D(vec2(integer_x+5.0, integer_y)) -0.5); 163 vec2 secondPos = truePos + vec2 (dotSize * x1offset, dotSize * y1offset);
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/dports/games/flightgear-data/fgdata/Shaders/ |
H A D | noise.frag | 155 float x1offset = 2.0 * (rand2D(vec2(integer_x+5.0, integer_y)) -0.5); 163 vec2 secondPos = truePos + vec2 (dotSize * x1offset, dotSize * y1offset);
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