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Searched refs:xf_points (Results 1 – 4 of 4) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Drect2.cpp100 Vector2 xf_points[4] = { in intersects_transformed() local
111 if (xf_points[0].y > position.y) in intersects_transformed()
113 if (xf_points[1].y > position.y) in intersects_transformed()
126 if (xf_points[0].y < low_limit) in intersects_transformed()
128 if (xf_points[1].y < low_limit) in intersects_transformed()
130 if (xf_points[2].y < low_limit) in intersects_transformed()
132 if (xf_points[3].y < low_limit) in intersects_transformed()
154 if (xf_points[0].x < low_limit) in intersects_transformed()
156 if (xf_points[1].x < low_limit) in intersects_transformed()
158 if (xf_points[2].x < low_limit) in intersects_transformed()
[all …]
/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Drect2.cpp100 Vector2 xf_points[4] = { in intersects_transformed() local
111 if (xf_points[0].y > position.y) in intersects_transformed()
113 if (xf_points[1].y > position.y) in intersects_transformed()
126 if (xf_points[0].y < low_limit) in intersects_transformed()
128 if (xf_points[1].y < low_limit) in intersects_transformed()
130 if (xf_points[2].y < low_limit) in intersects_transformed()
132 if (xf_points[3].y < low_limit) in intersects_transformed()
154 if (xf_points[0].x < low_limit) in intersects_transformed()
156 if (xf_points[1].x < low_limit) in intersects_transformed()
158 if (xf_points[2].x < low_limit) in intersects_transformed()
[all …]
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dmath_2d.h677 Vector2 xf_points[4] = { in intersects_transformed() local
688 if (xf_points[0].y > pos.y) in intersects_transformed()
690 if (xf_points[1].y > pos.y) in intersects_transformed()
692 if (xf_points[2].y > pos.y) in intersects_transformed()
694 if (xf_points[3].y > pos.y) in intersects_transformed()
703 if (xf_points[0].y < low_limit) in intersects_transformed()
705 if (xf_points[1].y < low_limit) in intersects_transformed()
716 if (xf_points[0].x > pos.x) in intersects_transformed()
718 if (xf_points[1].x > pos.x) in intersects_transformed()
720 if (xf_points[2].x > pos.x) in intersects_transformed()
[all …]
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dmath_2d.h677 Vector2 xf_points[4] = { in intersects_transformed() local
688 if (xf_points[0].y > pos.y) in intersects_transformed()
690 if (xf_points[1].y > pos.y) in intersects_transformed()
692 if (xf_points[2].y > pos.y) in intersects_transformed()
694 if (xf_points[3].y > pos.y) in intersects_transformed()
703 if (xf_points[0].y < low_limit) in intersects_transformed()
705 if (xf_points[1].y < low_limit) in intersects_transformed()
716 if (xf_points[0].x > pos.x) in intersects_transformed()
718 if (xf_points[1].x > pos.x) in intersects_transformed()
720 if (xf_points[2].x > pos.x) in intersects_transformed()
[all …]