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/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_buildmap.cpp689 static int LoadSprites (spritetype *sprites, Xsprite *xsprites, int numsprites, in LoadSprites() argument
713 if (xsprites != NULL && sprites[i].lotag == 710) in LoadSprites()
715 mapthings[count].args[0] = xsprites[i].Data3; in LoadSprites()
718 mapthings[count].args[1] = xsprites[i].Data4; in LoadSprites()
719 mapthings[count].args[2] = xsprites[i].Data1; in LoadSprites()
720 mapthings[count].args[3] = xsprites[i].Data2; in LoadSprites()
723 else if (xsprites != NULL && sprites[i].lotag == 1) in LoadSprites()
725 if (xsprites[i].Data1 < 4) in LoadSprites()
726 mapthings[count].EdNum= 1 + xsprites[i].Data1; in LoadSprites()
728 mapthings[count].EdNum = 4001 + xsprites[i].Data1 - 4; in LoadSprites()
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