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Searched refs:y_grav (Results 1 – 2 of 2) sorted by relevance

/dports/x11-wm/fvwm3/fvwm3-1.0.4/libs/
H A DFScreen.c810 int y_grav = GRAV_POS; in FScreenClipToScreen() local
821 y_grav = GRAV_NEG; in FScreenClipToScreen()
831 y_grav = GRAV_POS; in FScreenClipToScreen()
842 return grav_matrix[y_grav][x_grav]; in FScreenClipToScreen()
1047 int grav, x_grav, y_grav; in FScreenGetGeometry() local
1118 y_grav = (ret & YNegative)? GRAV_NEG : GRAV_POS; in FScreenGetGeometry()
1119 grav = grav_matrix[y_grav][x_grav]; in FScreenGetGeometry()
/dports/x11-wm/fvwm2/fvwm-2.6.9/libs/
H A DFScreen.c963 int y_grav = GRAV_POS; in FScreenClipToScreen() local
974 y_grav = GRAV_NEG; in FScreenClipToScreen()
984 y_grav = GRAV_POS; in FScreenClipToScreen()
995 return grav_matrix[y_grav][x_grav]; in FScreenClipToScreen()
1323 int grav, x_grav, y_grav; in FScreenGetGeometry() local
1411 y_grav = (ret & YNegative)? GRAV_NEG : GRAV_POS; in FScreenGetGeometry()
1412 grav = grav_matrix[y_grav][x_grav]; in FScreenGetGeometry()