/dports/misc/dartsim/dart-6.11.1/dart/collision/fcl/ |
H A D | CollisionShapes.hpp | 269 float zLow, zHigh; in createCylinder() local 309 zLow = zBase; in createCylinder() 311 radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder() 316 radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder() 318 radiusLow * sinCache[i + 1], radiusLow * cosCache[i + 1], zLow); in createCylinder() 331 zLow = j * _height / _stacks + zBase; in createCylinder() 338 radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder() 359 zLow = zBase + _height; in createCylinder() 361 radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder() 366 radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder() [all …]
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H A D | FCLCollisionDetector.cpp | 399 float zLow, zHigh; in createCylinder() local 439 zLow = zBase; in createCylinder() 440 p1 = fcl::Vector3(radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder() 443 p2 = fcl::Vector3(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder() 445 radiusLow * sinCache[i + 1], radiusLow * cosCache[i + 1], zLow); in createCylinder() 454 zLow = j * _height / _stacks + zBase; in createCylinder() 462 radiusLow * sinCache[i + 1], radiusLow * cosCache[i + 1], zLow); in createCylinder() 477 zLow = zBase + _height; in createCylinder() 478 p1 = fcl::Vector3(radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder() 481 p2 = fcl::Vector3(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder() [all …]
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/ |
H A D | LargeSceneryPlaceAction.cpp | 113 int32_t zLow = tile->z_offset + maxHeight; in Query() local 114 int32_t zHigh = tile->z_clearance + zLow; in Query() 119 …{ curTile, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_… in Query() 247 int32_t zLow = tile->z_offset + maxHeight; in Execute() local 248 int32_t zHigh = tile->z_clearance + zLow; in Execute() 253 …{ curTile, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_… in Execute() 272 footpath_remove_litter({ curTile, zLow }); in Execute() 275 wall_remove_at({ curTile, zLow, zHigh }); in Execute() 280 CoordsXYZ{ curTile.x, curTile.y, zLow }, quarterTile.GetBaseQuarterOccupied()); in Execute() 290 map_animation_create(MAP_ANIMATION_TYPE_LARGE_SCENERY, { curTile, zLow }); in Execute() [all …]
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H A D | PlaceParkEntranceAction.cpp | 73 auto zLow = _loc.z; in Query() local 74 auto zHigh = zLow + ParkEntranceHeight; in Query() 88 …if (auto res2 = MapCanConstructAt({ entranceLoc, zLow, zHigh }, { 0b1111, 0 }); res2->Error != Gam… in Query() 116 auto zLow = _loc.z; in Execute() local 117 auto zHigh = zLow + ParkEntranceHeight; in Execute() 141 …auto* entranceElement = TileElementInsert<EntranceElement>(CoordsXYZ{ entranceLoc, zLow }, 0b1111); in Execute() 173 map_animation_create(MAP_ANIMATION_TYPE_PARK_ENTRANCE, { entranceLoc, zLow }); in Execute()
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H A D | FootpathPlaceAction.cpp | 135 auto zLow = _loc.z; in Execute() local 136 auto zHigh = zLow + PATH_CLEARANCE; in Execute() 138 … { _loc, zLow, zHigh + ((_slope & TILE_ELEMENT_SURFACE_RAISED_CORNERS_MASK) ? 16 : 0) }, in Execute() 278 auto zLow = _loc.z; in ElementInsertQuery() local 279 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertQuery() 303 … { _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GetFlags(), crossingMode); in ElementInsertQuery() 324 int32_t supportHeight = zLow - surfaceElement->GetBaseZ(); in ElementInsertQuery() 346 auto zLow = _loc.z; in ElementInsertExecute() local 347 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertExecute() 371 …{ _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GAME_COMMAND_FLAG_APPLY | G… in ElementInsertExecute() [all …]
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H A D | FootpathPlaceFromTrackAction.cpp | 118 auto zLow = _loc.z; in ElementInsertQuery() local 119 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertQuery() 143 … { _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GetFlags(), crossingMode); in ElementInsertQuery() 165 int32_t supportHeight = zLow - surfaceElement->GetBaseZ(); in ElementInsertQuery() 187 auto zLow = _loc.z; in ElementInsertExecute() local 188 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertExecute() 212 …{ _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GAME_COMMAND_FLAG_APPLY | G… in ElementInsertExecute() 229 int32_t supportHeight = zLow - surfaceElement->GetBaseZ(); in ElementInsertExecute()
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H A D | WaterSetHeightAction.cpp | 75 int32_t zLow = _height * COORDS_Z_STEP; in Query() local 80 if (zLow > zHigh) in Query() 83 zHigh = zLow; in Query() 84 zLow = temp; in Query() 87 …if (auto res2 = MapCanConstructAt({ _coords, zLow, zHigh }, { 0b1111, 0b1111 }); res2->Error != Ga… in Query()
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H A D | SmallSceneryPlaceAction.cpp | 215 int32_t zLow = targetHeight; in Query() local 216 int32_t zHigh = zLow + ceil2(sceneryEntry->height, COORDS_Z_STEP); in Query() 254 …{ _loc, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_MOD… in Query() 352 int32_t zLow = targetHeight; in Execute() local 353 int32_t zHigh = zLow + ceil2(sceneryEntry->height, 8); in Execute() 391 …{ _loc, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags() | GAME_COMMAND_FLAG_… in Execute() 403 CoordsXYZ{ _loc, zLow }, quarterTile.GetBaseQuarterOccupied()); in Execute()
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/dports/graphics/libGLU/glu-9.0.2/src/libutil/ |
H A D | quad.c | 161 GLfloat zLow, zHigh; in gluCylinder() local 259 zLow = j * height / stacks; in gluCylinder() 323 zLow = j * height / stacks; in gluCylinder() 331 radiusLow * costemp, zLow); in gluCylinder() 338 zLow = j * height / stacks; in gluCylinder() 387 zLow); in gluCylinder() 405 zLow = j * height / stacks; in gluCylinder() 413 radiusLow * costemp, zLow); in gluCylinder() 710 GLfloat zLow, zHigh; in gluSphere() local 943 zLow = cosCache1b[j]; in gluSphere() [all …]
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glu/libutil/ |
H A D | quad.c | 161 GLfloat zLow, zHigh; in gluCylinder() local 259 zLow = j * height / stacks; in gluCylinder() 323 zLow = j * height / stacks; in gluCylinder() 331 radiusLow * costemp, zLow); in gluCylinder() 338 zLow = j * height / stacks; in gluCylinder() 387 zLow); in gluCylinder() 405 zLow = j * height / stacks; in gluCylinder() 413 radiusLow * costemp, zLow); in gluCylinder() 710 GLfloat zLow, zHigh; in gluSphere() local 943 zLow = cosCache1b[j]; in gluSphere() [all …]
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/dports/math/qposases/qpOASES-3.2.1/testing/cpp/ |
H A D | test_janick1.cpp | 77 real_t zLow[11] = { in main() local 98 returnValue status = example.init( H,g,D,zLow,zUpp,dLow,dUpp, nWSR ); in main()
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H A D | test_janick2.cpp | 101 real_t zLow[11] = { in main() local 148 returnValue status = example.init( H,g,D,zLow,zUpp,dLow,dUpp, nWSR ); in main()
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/dports/math/saga/saga-8.1.3/saga-gis/src/tools/terrain_analysis/ta_morphometry/ |
H A D | SurfaceSpecificPoints.cpp | 329 double z, iz, zLow; in Do_FlowDirection() local 354 zLow = iz; in Do_FlowDirection() 358 else if(iz<zLow) in Do_FlowDirection() 360 zLow = iz; in Do_FlowDirection()
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/dports/math/saga/saga-8.1.3/saga-gis/src/tools/tin/tin_tools/ |
H A D | TIN_From_Grid_Specific_Points.cpp | 416 double z, iz, zLow; in Get_FlowDirection() local 441 zLow = iz; in Get_FlowDirection() 445 else if(iz<zLow) in Get_FlowDirection() 447 zLow = iz; in Get_FlowDirection()
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/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/data/ |
H A D | qsurfacedataproxy.cpp | 566 float zLow = m_dataArray->at(0)->at(0).z(); in limitValues() local 573 zLow = qMin(zLow,zItemValue); in limitValues() 597 minValues.setZ(zLow); in limitValues()
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/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/db/infra/ |
H A D | frBox.h | 207 int zLow() const { return zl_; } in zLow() function
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/ |
H A D | Footpath.cpp | 1132 int32_t z, zLow; in footpath_get_tile_element_to_remove() local 1140 zLow = z - PATH_HEIGHT_STEP; in footpath_get_tile_element_to_remove() 1161 if (tileElement->GetBaseZ() == zLow) in footpath_get_tile_element_to_remove()
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/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/dr/ |
H A D | FlexDR_maze.cpp | 2010 for (z = tbx->zLow(); z <= tbx->zHigh(); in routeNet_prep()
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