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Searched refs:zLow (Results 1 – 18 of 18) sorted by relevance

/dports/misc/dartsim/dart-6.11.1/dart/collision/fcl/
H A DCollisionShapes.hpp269 float zLow, zHigh; in createCylinder() local
309 zLow = zBase; in createCylinder()
311 radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder()
316 radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder()
318 radiusLow * sinCache[i + 1], radiusLow * cosCache[i + 1], zLow); in createCylinder()
331 zLow = j * _height / _stacks + zBase; in createCylinder()
338 radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder()
359 zLow = zBase + _height; in createCylinder()
361 radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder()
366 radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder()
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H A DFCLCollisionDetector.cpp399 float zLow, zHigh; in createCylinder() local
439 zLow = zBase; in createCylinder()
440 p1 = fcl::Vector3(radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder()
443 p2 = fcl::Vector3(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder()
445 radiusLow * sinCache[i + 1], radiusLow * cosCache[i + 1], zLow); in createCylinder()
454 zLow = j * _height / _stacks + zBase; in createCylinder()
462 radiusLow * sinCache[i + 1], radiusLow * cosCache[i + 1], zLow); in createCylinder()
477 zLow = zBase + _height; in createCylinder()
478 p1 = fcl::Vector3(radiusLow * sintemp, radiusLow * costemp, zLow); in createCylinder()
481 p2 = fcl::Vector3(radiusLow * sinCache[i], radiusLow * cosCache[i], zLow); in createCylinder()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/
H A DLargeSceneryPlaceAction.cpp113 int32_t zLow = tile->z_offset + maxHeight; in Query() local
114 int32_t zHigh = tile->z_clearance + zLow; in Query()
119 …{ curTile, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_… in Query()
247 int32_t zLow = tile->z_offset + maxHeight; in Execute() local
248 int32_t zHigh = tile->z_clearance + zLow; in Execute()
253 …{ curTile, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_… in Execute()
272 footpath_remove_litter({ curTile, zLow }); in Execute()
275 wall_remove_at({ curTile, zLow, zHigh }); in Execute()
280 CoordsXYZ{ curTile.x, curTile.y, zLow }, quarterTile.GetBaseQuarterOccupied()); in Execute()
290 map_animation_create(MAP_ANIMATION_TYPE_LARGE_SCENERY, { curTile, zLow }); in Execute()
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H A DPlaceParkEntranceAction.cpp73 auto zLow = _loc.z; in Query() local
74 auto zHigh = zLow + ParkEntranceHeight; in Query()
88 …if (auto res2 = MapCanConstructAt({ entranceLoc, zLow, zHigh }, { 0b1111, 0 }); res2->Error != Gam… in Query()
116 auto zLow = _loc.z; in Execute() local
117 auto zHigh = zLow + ParkEntranceHeight; in Execute()
141 …auto* entranceElement = TileElementInsert<EntranceElement>(CoordsXYZ{ entranceLoc, zLow }, 0b1111); in Execute()
173 map_animation_create(MAP_ANIMATION_TYPE_PARK_ENTRANCE, { entranceLoc, zLow }); in Execute()
H A DFootpathPlaceAction.cpp135 auto zLow = _loc.z; in Execute() local
136 auto zHigh = zLow + PATH_CLEARANCE; in Execute()
138 … { _loc, zLow, zHigh + ((_slope & TILE_ELEMENT_SURFACE_RAISED_CORNERS_MASK) ? 16 : 0) }, in Execute()
278 auto zLow = _loc.z; in ElementInsertQuery() local
279 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertQuery()
303 … { _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GetFlags(), crossingMode); in ElementInsertQuery()
324 int32_t supportHeight = zLow - surfaceElement->GetBaseZ(); in ElementInsertQuery()
346 auto zLow = _loc.z; in ElementInsertExecute() local
347 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertExecute()
371 …{ _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GAME_COMMAND_FLAG_APPLY | G… in ElementInsertExecute()
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H A DFootpathPlaceFromTrackAction.cpp118 auto zLow = _loc.z; in ElementInsertQuery() local
119 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertQuery()
143 … { _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GetFlags(), crossingMode); in ElementInsertQuery()
165 int32_t supportHeight = zLow - surfaceElement->GetBaseZ(); in ElementInsertQuery()
187 auto zLow = _loc.z; in ElementInsertExecute() local
188 auto zHigh = zLow + PATH_CLEARANCE; in ElementInsertExecute()
212 …{ _loc, zLow, zHigh }, &map_place_non_scenery_clear_func, quarterTile, GAME_COMMAND_FLAG_APPLY | G… in ElementInsertExecute()
229 int32_t supportHeight = zLow - surfaceElement->GetBaseZ(); in ElementInsertExecute()
H A DWaterSetHeightAction.cpp75 int32_t zLow = _height * COORDS_Z_STEP; in Query() local
80 if (zLow > zHigh) in Query()
83 zHigh = zLow; in Query()
84 zLow = temp; in Query()
87 …if (auto res2 = MapCanConstructAt({ _coords, zLow, zHigh }, { 0b1111, 0b1111 }); res2->Error != Ga… in Query()
H A DSmallSceneryPlaceAction.cpp215 int32_t zLow = targetHeight; in Query() local
216 int32_t zHigh = zLow + ceil2(sceneryEntry->height, COORDS_Z_STEP); in Query()
254 …{ _loc, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags(), CREATE_CROSSING_MOD… in Query()
352 int32_t zLow = targetHeight; in Execute() local
353 int32_t zHigh = zLow + ceil2(sceneryEntry->height, 8); in Execute()
391 …{ _loc, zLow, zHigh }, &map_place_scenery_clear_func, quarterTile, GetFlags() | GAME_COMMAND_FLAG_… in Execute()
403 CoordsXYZ{ _loc, zLow }, quarterTile.GetBaseQuarterOccupied()); in Execute()
/dports/graphics/libGLU/glu-9.0.2/src/libutil/
H A Dquad.c161 GLfloat zLow, zHigh; in gluCylinder() local
259 zLow = j * height / stacks; in gluCylinder()
323 zLow = j * height / stacks; in gluCylinder()
331 radiusLow * costemp, zLow); in gluCylinder()
338 zLow = j * height / stacks; in gluCylinder()
387 zLow); in gluCylinder()
405 zLow = j * height / stacks; in gluCylinder()
413 radiusLow * costemp, zLow); in gluCylinder()
710 GLfloat zLow, zHigh; in gluSphere() local
943 zLow = cosCache1b[j]; in gluSphere()
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/dports/astro/opencpn/OpenCPN-5.2.4/libs/glu/libutil/
H A Dquad.c161 GLfloat zLow, zHigh; in gluCylinder() local
259 zLow = j * height / stacks; in gluCylinder()
323 zLow = j * height / stacks; in gluCylinder()
331 radiusLow * costemp, zLow); in gluCylinder()
338 zLow = j * height / stacks; in gluCylinder()
387 zLow); in gluCylinder()
405 zLow = j * height / stacks; in gluCylinder()
413 radiusLow * costemp, zLow); in gluCylinder()
710 GLfloat zLow, zHigh; in gluSphere() local
943 zLow = cosCache1b[j]; in gluSphere()
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/dports/math/qposases/qpOASES-3.2.1/testing/cpp/
H A Dtest_janick1.cpp77 real_t zLow[11] = { in main() local
98 returnValue status = example.init( H,g,D,zLow,zUpp,dLow,dUpp, nWSR ); in main()
H A Dtest_janick2.cpp101 real_t zLow[11] = { in main() local
148 returnValue status = example.init( H,g,D,zLow,zUpp,dLow,dUpp, nWSR ); in main()
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/terrain_analysis/ta_morphometry/
H A DSurfaceSpecificPoints.cpp329 double z, iz, zLow; in Do_FlowDirection() local
354 zLow = iz; in Do_FlowDirection()
358 else if(iz<zLow) in Do_FlowDirection()
360 zLow = iz; in Do_FlowDirection()
/dports/math/saga/saga-8.1.3/saga-gis/src/tools/tin/tin_tools/
H A DTIN_From_Grid_Specific_Points.cpp416 double z, iz, zLow; in Get_FlowDirection() local
441 zLow = iz; in Get_FlowDirection()
445 else if(iz<zLow) in Get_FlowDirection()
447 zLow = iz; in Get_FlowDirection()
/dports/x11-toolkits/qt5-datavis3d/kde-qtdatavis3d-5.15.2p2/src/datavisualization/data/
H A Dqsurfacedataproxy.cpp566 float zLow = m_dataArray->at(0)->at(0).z(); in limitValues() local
573 zLow = qMin(zLow,zItemValue); in limitValues()
597 minValues.setZ(zLow); in limitValues()
/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/db/infra/
H A DfrBox.h207 int zLow() const { return zl_; } in zLow() function
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DFootpath.cpp1132 int32_t z, zLow; in footpath_get_tile_element_to_remove() local
1140 zLow = z - PATH_HEIGHT_STEP; in footpath_get_tile_element_to_remove()
1161 if (tileElement->GetBaseZ() == zLow) in footpath_get_tile_element_to_remove()
/dports/cad/openroad/OpenROAD-2.0/src/TritonRoute/src/dr/
H A DFlexDR_maze.cpp2010 for (z = tbx->zLow(); z <= tbx->zHigh(); in routeNet_prep()