/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/swiftshader/src/Shader/ |
H A D | PixelShader.hpp | 57 bool zOverride; member in sw::PixelShader
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H A D | PixelShader.cpp | 113 return zOverride; in depthOverride() 169 zOverride = false; in analyzeZOverride() 177 zOverride = true; in analyzeZOverride()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/swiftshader/src/Shader/ |
H A D | PixelShader.hpp | 57 bool zOverride; member in sw::PixelShader
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H A D | PixelShader.cpp | 113 return zOverride; in depthOverride() 169 zOverride = false; in analyzeZOverride() 177 zOverride = true; in analyzeZOverride()
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/dports/devel/fossil/fossil-src-2.17/src/ |
H A D | codecheck1.c | 568 const char *zOverride = strstr(zFmt, "/*works-like:"); in checkFormatFunc() local 569 if( zOverride ) zFmt = zOverride + sizeof("/*works-like:")-1; in checkFormatFunc()
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H A D | wikiformat.c | 1329 const char *zOverride = wiki_is_overridden(zTarget); in wiki_resolve_hyperlink() local 1330 if( zOverride ){ in wiki_resolve_hyperlink() 1331 blob_appendf(pOut, "<a href=\"%R/info/%S\"%s>", zOverride, zExtra); in wiki_resolve_hyperlink()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tinsel/ |
H A D | rince.h | 115 int32 zOverride; member
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H A D | rince.cpp | 302 if (MoverIsSWalking(pMover) && pMover->zOverride != -1) { in SetMoverZ() 304 MultiSetZPosition(pMover->actorObj, (pMover->zOverride << ZSHIFT) + y); in SetMoverZ() 313 pMover->zOverride = zFactor; in SetMoverZoverride()
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H A D | move.cpp | 522 if (TinselV2 && pMover->bIgPath && pMover->zOverride != -1 in GotThere() 525 SetMoverZ(pMover, pMover->objY, pMover->zOverride); in GotThere() 1340 pMover->zOverride = -1; in SetActorDest()
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H A D | tinlib.cpp | 321 int zOverride, bool escOn, int myescTime); 3050 …PARAM, int actor, int x1, int y1, int x2, int y2, SCNHANDLE film, int32 zOverride, bool escOn, int… in Swalk() argument 3101 if (TinselV2 && (zOverride != -1)) { in Swalk() 3105 SetMoverZ(pMover, y1, zOverride); in Swalk() 3109 CORO_INVOKE_ARGS(Walk, (CORO_SUBCTX, actor, x2, y2, film, 0, true, zOverride, escOn, myEscape)); in Swalk() 3856 int zOverride, bool escOn, int myescEvent) { in Walk() argument 3894 SetMoverZoverride(pMover, zOverride); in Walk()
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H A D | actors.cpp | 1278 else if (MoverIsSWalking(pMover) && pMover->zOverride != -1) { in SetMoverZ() 1280 MultiSetZPosition(pMover->actorObj, (pMover->zOverride << ZSHIFT) + y); in SetMoverZ()
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/dports/games/scummvm/scummvm-2.5.1/engines/tinsel/ |
H A D | movers.h | 116 int32 zOverride; member
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H A D | movers.cpp | 305 else if (MoverIsSWalking(pMover) && pMover->zOverride != -1) { in SetMoverZ() 307 MultiSetZPosition(pMover->actorObj, (pMover->zOverride << ZSHIFT) + y); in SetMoverZ() 316 pMover->zOverride = zFactor; in SetMoverZoverride()
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H A D | move.cpp | 539 if (TinselV2 && pMover->bIgPath && pMover->zOverride != -1 in GotThere() 542 SetMoverZ(pMover, pMover->objY, pMover->zOverride); in GotThere() 1358 pMover->zOverride = -1; in SetActorDest()
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H A D | tinlib.cpp | 314 int zOverride, bool escOn, int myescTime); 3117 …PARAM, int actor, int x1, int y1, int x2, int y2, SCNHANDLE film, int32 zOverride, bool escOn, int… in Swalk() argument 3168 if (TinselV2 && (zOverride != -1)) { in Swalk() 3172 SetMoverZ(pMover, y1, zOverride); in Swalk() 3176 CORO_INVOKE_ARGS(Walk, (CORO_SUBCTX, actor, x2, y2, film, 0, true, zOverride, escOn, myEscape)); in Swalk() 3901 int zOverride, bool escOn, int myescEvent) { in Walk() argument 3939 SetMoverZoverride(pMover, zOverride); in Walk()
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