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Searched refs:z_from (Results 1 – 9 of 9) sorted by relevance

/dports/databases/pecl-redis/redis-5.3.5/
H A Dredis_array_impl.c741 ra_index_multi(z_from, PIPELINE); in ra_get_key_type()
761 ra_index_exec(z_from, &z_ret, 1); in ra_get_key_type()
800 ra_del_key(const char *key, int key_len, zval *z_from) { in ra_del_key() argument
805 ra_index_multi(z_from, MULTI); in ra_del_key()
816 ra_remove_from_index(z_from, key, key_len); in ra_del_key()
819 ra_index_exec(z_from, NULL, 0); in ra_del_key()
1079 ra_move_key(const char *key, int key_len, zval *z_from, zval *z_to) { in ra_move_key() argument
1083 if (ra_get_key_type(z_from, key, key_len, z_from, res)) { in ra_move_key()
1094 success = ra_move_set(key, key_len, z_from, z_to, ttl); in ra_move_key()
1098 success = ra_move_list(key, key_len, z_from, z_to, ttl); in ra_move_key()
[all …]
H A Dredis_array_impl.h26 void ra_move_key(const char *key, int key_len, zval *z_from, zval *z_to);
/dports/devel/godot/godot-3.2.3-stable/drivers/gles3/shaders/
H A Dscreen_space_reflection.glsl132 float z_from = z / w;
133 float z_to = z_from;
157 z_from = z_to;
162 if (depth <= max(z_to, z_from) + depth_tolerance) {
/dports/devel/godot/godot-3.2.3-stable/drivers/gles2/shaders/
H A Dscreen_space_reflection.glsl135 float z_from = z / w;
136 float z_to = z_from;
160 z_from = z_to;
165 if (depth <= max(z_to, z_from) + depth_tolerance) {
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles2/shaders/
H A Dscreen_space_reflection.glsl135 float z_from = z / w;
136 float z_to = z_from;
160 z_from = z_to;
165 if (depth <= max(z_to, z_from) + depth_tolerance) {
/dports/devel/godot-tools/godot-3.2.3-stable/drivers/gles3/shaders/
H A Dscreen_space_reflection.glsl132 float z_from = z / w;
133 float z_to = z_from;
157 z_from = z_to;
162 if (depth <= max(z_to, z_from) + depth_tolerance) {
/dports/databases/spatialite/libspatialite-5.0.1/src/spatialite/
H A Dcreate_routing.c203 double *z_from, double *x_to, double *y_to, double *z_to) in check_geom() argument
245 gaiaGetPointXYZ (ln->Coords, 0, x_from, y_from, z_from); in check_geom()
252 gaiaGetPointXYZM (ln->Coords, 0, x_from, y_from, z_from, &m); in check_geom()
260 *z_from = 0.0; in check_geom()
268 *z_from = 0.0; in check_geom()
828 double z_from; in do_check_input_table() local
945 check_geom (g, &is3d, &x_from, &y_from, &z_from, in do_check_input_table()
1004 z_from = 0.0; in do_check_input_table()
1134 sqlite3_bind_double (stmt_ins_nodes, 5, z_from); in do_check_input_table()
/dports/games/quadra/quadra-1.3.0/source/
H A Dpane.cpp1124 z_from = new Zone_state_text2(inter, &chat_text->quel_player, px+70, 435); in Chat_interface()
1126 list.zones.push_back(z_from); in Chat_interface()
1131 z_from = NULL; in Chat_interface()
1203 if(z_from) { in notify()
1204 z_from->nstate = 0; // not polite, but fuck off in notify()
1206 z_from->add_string(config.player[i].name, fteam[config.player[i].color]); in notify()
/dports/games/quadra/quadra-1.3.0/include/
H A Dpane.h243 Zone_state_text *z_from; variable